RhinoW
New member
And here we go again with this false assumptions... I'm not a programmer, but even I, after all these years, know that the guys working on graphics are not the same ones that are working on AI. Look, I too am eager to see everything come to fruition, but the reasons this is taking this long are probably not what you're un-educately guessing.
Why are you so inquisitive... were you planning on giving negative comments? :heh:
The irony of talking about false assumptions and then calling me uneducated on my area of work lol.
I know they are not the same ones working on AI, you should probably read what I said more carefully. My point is, have you seen any attempts at bandits for over 21 alphas? No, you havent. Instead, you saw systems being reworked countless times, pretty assets being made to blind the actual "uneducated" people of significant work being done and mediocre quest and enemy variants with very few significant things inbetween that don't justify how long each alpha takes to make. I would accept arguments of budget and team size many years ago, but they gained literal many many dozens of millions of dollars since it first appeared on steam.
They became greedy, made greedy choices and lost the love for the game they once cared for. Which I understand the last part, its been too long working on this game that it probably feels like you're moving on ice, no wonder they announced a new project a while back.
Again I don't expect much from a user that defends this game tooth and nail any time criticism surfaces (As if I hate the game lol). This is my take, this is what I see, and there's plenty of evidence around. Sorry to burst your bubble.