<sigh> old armors were better
1. More realistic
2. easy to know what is better ( steel better that iron)
3. old armors didn't sounded like made for diablo or titan quest but for normal post apo game xd
2. sounds like a disadvantage to me

<sigh> old armors were better
1. More realistic
2. easy to know what is better ( steel better that iron)
3. old armors didn't sounded like made for diablo or titan quest but for normal post apo game xd
TFP has always supported modding, and plans to have official mod support when the game is finalized. Though Steam Workshop does not support it, I could see where they use something like CurseForge in a fashion similar to how it is done with Ark Survival Ascended. That would allow a unified source for mods that function on all platforms.
2. sounds like a disadvantage to me![]()
Thought it had been said that mods wouldn't work on console versions?
I think primitive should have some benefits that cover some of the weaknesses of early game, maybe lower stam usage and higher stealth, very low armour otherwise.
Or increase speed in timeI think the primitives should overcome some sort of penalty for not wearing any clothing in that spot. Maybe there's a greater chance of infection if you're not wearing at least primitive clothing on the body part that got hit?
No shoes? For persons who haven't trained up for it, going without shoes outdoors is usually painful. The game could slow movement a little.
Is there any chance Bandits could slide in Alpha 22? Or it's confirmed they will not be ready?
at first TFP didn't wanted guns variants to make it simpler while many people were asking for it : junk MG --> AK--> tactical ---> M60
but Okay : armors was in this same style too so it was simple ok. Not best but acctable because many games about survival have this same logic.
then add variants of armor not tier based which you can't easy say which is better : is better preacher or lumberjack? idk either
So totaly 180* change of logic. So now it would have sense to remove tiers from weapons and add more variants of them
Less RAM has been the biggest issue, especially on XBox Series S. We have reduced memory usage of many different systems. Art is now getting optimization attention to use less memory.
Unless they make more bullets types likeÂAs far as I know TFP didn't want gun variants that are practically the same but just a different name or skin because they would not have brought any different gameplay. It wasn't about it being simpler.
As long as you can keep playing each new version... who cares? :rolleyes2:In the year 2099, Alpha 33 goes GOLD!!
This is an apocalyptic nerd, not a high school nerd.I can't believe TFP went ahead with this horrible design for the Intellect armor - especially in light of all the hate it garnered when it was first teased way back. Please tell me this is an April Fools prank.......