Hello
@faatal!
1. Can we see an improvement in TAA in the future? For example, the ability to select the smoothing quality. He's having trouble flickering at a distance right now. With the help of mods, this can be improved at the cost of some deterioration in the clarity of the appearance of ghosting. Why not give the opportunity to choose what is more important — the clarity of the picture and the absence of artifacts, or better smoothing, but at the cost of less clarity (you can fix it with sharpness) and the appearance of some ghosting?
2. It would also be good to see the name of the types of smoothing in the appropriate setting, and not just "high" or "medium".
3. How much could DirectStorage improve performance if implemented? I think it would be very useful in big cities and big buildings, and in general it would be more effective in 7 DTD than in other games.
4. Will hand lighting appear in A22 or ever again? It is not very pleasant to look at your hands, as well as weapons and tools in them, when, for example, you are underground, and the lighting of your hands does not differ from the lighting on the surface. There is a mod that corrects this situation. It has some problems, but it still looks much better. In addition, in the A22, you will see what you are wearing on your hands, and without normal lighting it may not look very good.
5. Will there ever be new first-person animations, or will they be updated only for the third person?
6. Will there ever be animations for eating and drinking?
7. Will transport-related animations appear? The 4x4 was shown with the doors open and closed. Or was it done just to demonstrate the model?
8. Can we ever see a first-person view in transport?
9. Will the dropped objects ever be displayed as their models, and not as bags?
10. How about in the updated interface, when configuring graphics, the player would see an image for each setting that clearly shows what a particular setting affects and how it affects it. This would be very useful when setting up graphics, especially for those who are not well versed in this.
11. Is it ever worth waiting for the return of Graphics Jobs?
12. Is it possible that Work Graphs will appear with DX 12 in the future?
13. FSR 2/DLSS is not in the game yet, but is FSR1 in the plans then? It works worse, but it would certainly be better than the current scaling, which would help people with very weak computers until FSR 2/3 appears, if it eventually will be at all.
14. Is it worth waiting for DLAA if DLSS appears in the game?
15. Why not add a wandering horde spawn near the air drop site? Or at least make sure that the zombies next to the cargo start walking towards it, so that the player cannot pick up the air drop so easily.
16. What are you working on now?