schwanz9000
QA
No bike reward after 10 Tier quests anymore?
No changes. Bicycle should be a fixed reward for the Tier 1 quest complete.
No bike reward after 10 Tier quests anymore?
No changes. Bicycle should be a fixed reward for the Tier 1 quest complete.
Only used for Twitch game events, but I'm sure the mod community will make use of them.![]()
No the controllers buttons were all changed with the release of 1.0.plyerWoodWritableStorage should be playerWoodWritableStorage
Please send a bug report with your server output log so we can take a look. Thanks!
Sinkhole is a Twitch command.
Controller fix? The one for Win7?
Size of the patch is all based on what is changed and how the build server constructs it.Loving the patches. Thanks for all your work pimps.
One question. What is with the size of the patches? We have downloaded 7 days to die approximately 2 to 3 times this month with just patches alone. I assume more is on their way. You are tagging in hotfixes to the prior patch struct or something weird with steam? We had the original experimental patch at just over 10 gigs, a 'hotfix' around 8 gigs. Then a normal patch around 8 again and now this 6 gig patch which is marked as 'hotfix' again. The base game is 20 gigs so at this rate of patching, we will be downloading 7 days to die 3-5 times in a single month. Any way to ease up on the size of the 'hotfix'. Hard to comprehend a 6 gig hotfix. That is 30% of your entire game
It’s an experimental and unstable release. It will be updated frequently. This is what you signed up for.Loving the patches. Thanks for all your work pimps.
One question. What is with the size of the patches? We have downloaded 7 days to die approximately 2 to 3 times this month with just patches alone. I assume more is on their way. You are tagging in hotfixes to the prior patch struct or something weird with steam? We had the original experimental patch at just over 10 gigs, a 'hotfix' around 8 gigs. Then a normal patch around 8 again and now this 6 gig patch which is marked as 'hotfix' again. The base game is 20 gigs so at this rate of patching, we will be downloading 7 days to die 3-5 times in a single month. Any way to ease up on the size of the 'hotfix'. Hard to comprehend a 6 gig hotfix. That is 30% of your entire game
No plans that I know of.Any plans on zombie spawn setting? Like the old days?
Thank YouUpdated material for POI switches to reduce the damage done by cop explosions
No plans that I know of.
Like the old days, eh. Remind me what that was again?
It’s an experimental and unstable release. It will be updated frequently. This is what you signed up for.
Very good. Nobody was complaining. Not even once. I asked whats the deal with the size of hotfixes and curious if they could be reduced, which they answered, vaguely but then you chimed in with this why? What does this have to do with anything? I am a game developer outside of 7 days and have been making mods for it for years. You are talking like this is entirely a new concept. WeirdIt’s an experimental and unstable release. It will be updated frequently. This is what you signed up for.
You no longer get points toward tier completion unless the quest is yours. So you will not get points from a shared quest from someone else. That means for a group of two players, you need to do 20 quests per tier (10 each). So still 10 per player, but now you can't share the points from shared quests.We had 8/10 quest tier progress each before the patch. Did 2 quests in a group (we set the daily quest progression limit to "unlimited" instead of "3"), no bike. Even did an additional quest (maybe the counter was wrong internally) but still no bike from Rekt.
But both had a bike reward after 10/10 when doing 20 quests in a group in our first playthrough.
Not true anymore. You get quest points up to the daily limit which can now be set in the options or server config.You no longer get points toward tier completion unless the quest is yours. So you will not get points from a shared quest from someone else. That means for a group of two players, you need to do 20 quests per tier (2 each).
You no longer get points toward tier completion unless the quest is yours. So you will not get points from a shared quest from someone else. That means for a group of two players, you need to do 20 quests per tier (2 each).
What was UMA zombies? Was that like a character creator tool but for zombies?It was removed because UMA zeds tanked performance
No the controllers buttons were all changed with the release of 1.0.
There are LOTS of us who want the old controller schemes back. I play with a PS4 controller and the updated controls suck big time
The first hotfix was only about 500MB if you already got the first patch. At least for me.Loving the patches. Thanks for all your work pimps.
One question. What is with the size of the patches? We have downloaded 7 days to die approximately 2 to 3 times this month with just patches alone. I assume more is on their way. You are tagging in hotfixes to the prior patch struct or something weird with steam? We had the original experimental patch at just over 10 gigs, a 'hotfix' around 8 gigs. Then a normal patch around 8 again and now this 6 gig patch which is marked as 'hotfix' again. The base game is 20 gigs so at this rate of patching, we will be downloading 7 days to die 3-5 times in a single month. Any way to ease up on the size of the 'hotfix'. Hard to comprehend a 6 gig hotfix. That is 30% of your entire game
Oh? That was changed in the patch? Great news! I didn't see it in the patch notes.Not true anymore. You get quest points up to the daily limit which can now be set in the options or server config.
No need to be snide. I read the change log about 3 minutes after it was posted. That section at the top that mentions the change was not there at that time. The first item was the new tile. I didn't read it again and change logs don't normally change until there is a new patch.Didn't you get the b316 patch notes memo? SCNR
Btw.: I created a bug report, maybe it is reproducible by someone.