PC V1.0 b316 EXP (b317 Hotfix)

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Noob question maybe, but if I am playing on the Navezgane pregen, what exactly is it I need to copy over, the whole Navezgane folder, just the prefabs xml? What exactly? And I am not sure where to find the folder to paste it in after anyways, does it exist yet?

 
Noob question maybe, but if I am playing on the Navezgane pregen, what exactly is it I need to copy over, the whole Navezgane folder, just the prefabs xml? What exactly? And I am not sure where to find the folder to paste it in after anyways, does it exist yet?
Navezgane does not need to be copied. That is our base map. The maps in question are the Pregen maps like Pregen04kA, Pregen04kB, etc. 
 

So it looks like the zombies not spawning and not in pois was a hiccup they started spawning about 20min later. 
Very odd, but thanks for the update!
 

Why aren't there textures for food and drinks? (I mean there is only one texture for food and drinks)
These are being updated at some point, but don't expect to see unique models/textures/animations for every consumable item in the game.
 

Will "depth of field graphics setting" be returning? I love that option and miss it. Thanks.
This was simply cleaning up the unused menu option. Depth of Field has been disabled in code for several years now.

 
So Kubixe County is a generated map too, unlike Navezgane. Does Kubixe 10k have to be preserved somehow? Because I don't see it in the steam folder, and only see it in the Generated Worlds folder under AppData.

We are deprecating the existing EXP Pregens with the next EXP update. New ones will be provided and named differently to prevent accidental savegame issues.
To preserve your current progress, please copy your currently played Pregen and paste it into your generated worlds folder:
%APPDATA%\7DaysToDie\GeneratedWorlds


 
 
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No action required for maps in AppData\Roaming\7DaysToDie\GeneratedWorlds.

The only action needed is If you are playing on one of the current Pregen maps found in the steamapps\common\7 Days To Die\Data\Worlds folder.
You can continue playing on the Pregen maps if you copy them to AppData\Roaming\7DaysToD

ie\GeneratedWorlds.

 
Dedicated Servers:

Updating from v1.0 beta b313 to v1.0 beta b316 via SteamCMD appears to break the servers, whereas a clean install works fine.

The console throws the following error when a player tries to connect: "EndOfStreamException: Attempted to read past the end of the stream"

More info posted -> here <-

 
@schwanz9000 It seems serverconfig.xml has a new line that isn't mentioned in the changelog:

<property name="QuestProgressionDailyLimit"        value="3"/>                    <!-- Limits the number of quests that contribute to quest tier progression a player can complete each day. Quests after the limit can still be completed for rewards. -->

 
@schwanz9000 It seems serverconfig.xml has a new line that isn't mentioned in the changelog:

<property name="QuestProgressionDailyLimit"        value="3"/>                    <!-- Limits the number of quests that contribute to quest tier progression a player can complete each day. Quests after the limit can still be completed for rewards. -->
Is that active code?  If so, that's a game changer as it means you won't get to tier 2 until at least day 4, etc.

 
it is active because there is this setting on the advanced menu

image.png

edit: you can change it up to 8 per day

image.png

 
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Cool, the new update broke all the player storage boxes. Labels are gone, can't actually get into the box, get console errors instead.
New version requires new save. No such problem on 1.0.
Non-writable storage boxes were removed and thus why you get null spam.

 
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A little problem

image.png


 
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