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Hmmm...sadly. I too, soon wanted to change some UMA-textures. I will report the results.What's the trick to editing UMATEXTURES? I keep getting Out of Bounds errors. The same procedure works fine for terraintextures and blocktextureatlases.
You cannot open a Unity3d file with the UABE tool.Can you open this file ?I try open but notworking
View attachment 24440
This file is .unity3d have Model
https://drive.google.com/file/d/171W42uxh2XZXZ4GDby7HCNcn6LBFSc87/view?usp=sharing
Some file unity3d i can open but this file model unity3d not working...You cannot open a Unity3d file with the UABE tool.
You can totally open an .unity3d file with UABE, i'm doing it.
Many developers encrypt these files using custom methods, and this file is no raw Unity bundle either.Not the one he provided. Not working for me.
There will be export support for rigged Collada meshes, and also an option to pack multiple Meshes into a single scene.can you update the tool so it extracts assets as obj groups instead of obj objects ?that will allow reanimating guns and tools .
Very Thx U. I try this way.@SerCarYes, there is such a problem. One way to solve this is to make a Unity project containing your sounds and textures, compile it, and use the resulting resource file in mod. Do references to it from the original asset.