in a game like " dungeon of the endless "the game's data is in .asset format
the question is, how do i unpack it so i can modify some pictures and then repack it ?
thanks for reply, but i already know these steps
use it (mesh) in a Unity-project, compile it, and, from the resulting asset - import, and then export to your asset.we can put the texture files back but , how to put the modified ( mesh) .obj file back on ?
When decompressing we have a file .obj and how to convert the obj file to the original format?use it (mesh) in a Unity-project, compile it, and, from the resulting asset - import, and then export to your asset.
.obj can be directly used in Unity.When decompressing we have a file .obj and how to convert the obj file to the original format?