I have spent some time today thinking about the different Class choices in the game. I feel like some of them offer a lot more than others. I realize Spider might not want to make any changes to them, but I thought it would be a fun discussion anyways. Here are my thoughts. Would love to hear other peoples' opinions as well.
Classes I think are in a good spot:
Doctor, Chef, Chemist, Fitness Instructor, Soldier, and Thief all feel like compelling & rewarding class choices.
Classes that could use a tweak:
Mechanic: At first glance this class doesn't seem very good, but you will save a TON of skill points by auto-unlocking Auger and Chainsaw. Only change I might make here to make it more enticing is to possibly add Nailgun?
Park Ranger: To be fair I haven't tried this in A16. I tried it in A15 and the Spears and Javelins felt really lackluster to me. Maybe some of you can chime in here? Maybe it's those weapons that could use a small buff?
Fireman: I want to like this class. I think all the perks for it are pretty good, but the class just doesn't feel as attractive as the tier 1 classes I listed above. Either adding +5% movement speed, or possibly increasing +5% stamina to +10% more would make the class more attractive.
Electrician: Similar with Fireman. This is actually a really strong class. But it's not Tier 1 in my book. I think it becomes one of the top choices as a 2nd or 3rd class to pick up with Profession pages since it will save you a ton of skillpoints for unlocks. Not sure it really needs any tweaks, but I couldn't put it with the tier 1s.
Classes that could use a buff:
Carpenter, Iron Worker, Steel Worker, Mason, and Bouncer seem a bit lackluster to me. Ideas:
Combine Carpenter & Mason, call it "Builder":
Starting Recipes - All Wood Frames, Brick Frames, and Cobblestone Frames
Starting Bonus Stats – 10% Faster Crafting, 10% (up from 5%) faster repair time
Starting Bonus Gear- Claw Hammer 300q, Brick Hammer 300q
Mason (rework):
Starting Recipes - All Concrete Frames & Reinforced Concrete Frames
Starting Bonus Stats - 5% More Block Damage, 5% Faster Crafting, 5% Faster Repair Time
Starting Bonus Gear - Concrete Sledge 300q, Crowbar 300q
Combine Iron Worker & Steel Worker, call it "Metal Worker":
Starting Recipes – All Scrap Iron Frames & Steel (Forged) Frames
Starting Bonus Stats –5% More Block Damage, 10% (up from 5%) Faster Repair Time
Starting Bonus Gear- wrench 300q, Welder Tool 300q
Bouncer:
I like the theme of this class, but everything it can do other classes can do the same or better, and they have other more attractive perks. Maybe change the Starting Gear from Brick Hammer to a Bat or a nice pair of Brass Knuckles, and up the Stamina Drain from a 5% bonus to 10%. Also maybe 5% extra health because they are used to getting in fights?
Unknown:
Cop - This class could fit in Tier 1 or Tier 2 depending on how good the Nightstick is. I've never used it.
Anyways, these are just ideas. The game is just fine how it is, we don't NEED a class re-balance. But I thought it would be fun to have a discussion