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Just copy those files from Steam 7 Days to Die folder to where it asks them to be.So I reverted vanilla back to 16.0 then upgraded to 16.2 and I still get the error.
No there is no such folder and file in the data folder after installing 16.0, 16.1, 16.2 or 16.3.Are those files then where game wants them to be regarding log file?I have three files in that UMATextures folder: TraderCaitlin_0_d.png, TraderCaitlin_0_n.png, TraderCaitlin_0_s.png
Tho it might be something else, maybe bug in vanilla or something, I haven't got that error yet.
<!-- Basic Survival 21 - Craft and use craftedRevolver /> -->
<quest id="quest_BasicSurvival21" group_name_key="quest_BasicSurvival" name_key="Surviving with a crafted Revolver" subtitle_key="Crafted Revolver" description_key="In True Survival Firearms are hard to come by, especially in early game. To help you survive you can hand craft your first set of firearms. Get started by crafting a crafted Revolver and killing some zombies." icon="ui_game_symbol_CraftedRevolver" category_key="quest">
<objective type="FetchKeep" id="craftedRevolverStock" value="1" />
<objective type="FetchKeep" id="craftedRevolverBarrel" value="1" />
<objective type="FetchKeep" id="revolver_cylinder" value="1" />
<objective type="FetchKeep" id="revolver_parts" value="1" />
<objective type="FetchKeep" id="craftedRevolver" value="1" />
<reward type="Quest" id="quest_BasicSurvival21b" stage="aftercomplete" />
</quest>
<quest id="quest_BasicSurvival21b" group_name_key="quest_BasicSurvival" name_key="Surviving with a crafted Revolver" subtitle_key="Crafted Revolver" description_key="In True Survival Firearms are hard to come by, especially in early game. To help you survive you can hand craft your first set of firearms. Get started by crafting a crafted Revolver and killing some zombies." icon="ui_game_symbol_CraftedRevolver" category_key="quest">
<objective type="ZombieKill" value="3" />
<requirement type="Holding" id="craftedRevolver" />
<reward type="Exp" value="400" />
<reward type="SkillPoints" value="1" />
</quest>
<!-- Basic Survival 22 - Craft and use Blunderbuss /> -->
<quest id="quest_BasicSurvival22" group_name_key="quest_BasicSurvival" name_key="Surviving with a blunderbuss" subtitle_key="blunderbuss" description_key="In True Survival Firearms are hard to come by, especially in early game. To help you survive you can hand craft your first set of firearms. Get started by crafting a blunderbuss and killing some zombies." icon="ui_game_symbol_blunderbuss" category_key="quest">
<objective type="FetchKeep" id="blunderbuss" value="1" />
<objective type="FetchKeep" id="blunderbussAmmo" value="5" />
<reward type="Quest" id="quest_BasicSurvival22b" stage="aftercomplete" />
</quest>
<quest id="quest_BasicSurvival22b" group_name_key="quest_BasicSurvival" name_key="Surviving with a blunderbuss" subtitle_key="blunderbuss" description_key="In True Survival Firearms are hard to come by, especially in early game. To help you survive you can hand craft your first set of firearms. Get started by crafting a blunderbuss and killing some zombies." icon="ui_game_symbol_blunderbuss" category_key="quest">
<objective type="ZombieKill" value="3" />
<requirement type="Holding" id="blunderbuss" />
<reward type="Exp" value="400" />
<reward type="SkillPoints" value="1" />
</quest>
<!-- Basic Survival 23 - Craft and use craftedRifle /> -->
<quest id="quest_BasicSurvival23" group_name_key="quest_BasicSurvival" name_key="Surviving with a craftedRifle" subtitle_key="Surviving with a crafted Rifle" description_key="In True Survival Firearms are hard to come by, especially in early game. To help you survive you can hand craft your first set of firearms. Get started by crafting a crafted Rifle and killing some zombies." icon="ui_game_symbol_craftedRifle" category_key="quest">
<objective type="FetchKeep" id="craftedRifle_stock" value="1" />
<objective type="FetchKeep" id="craftedRifle_receiver" value="1" />
<objective type="FetchKeep" id="craftedRifleBarrel" value="1" />
<objective type="FetchKeep" id="revolver_parts" value="1" />
<objective type="FetchKeep" id="craftedRifle" value="1" />
<reward type="Quest" id="quest_BasicSurvival23b" stage="aftercomplete" />
</quest>
<quest id="quest_BasicSurvival23b" group_name_key="quest_BasicSurvival" name_key="Surviving with a craftedRifle" subtitle_key="Surviving with a crafted Rifle" description_key="In True Survival Firearms are hard to come by, especially in early game. To help you survive you can hand craft your first set of firearms. Get started by crafting a crafted Rifle and killing some zombies." icon="ui_game_symbol_craftedRifle" category_key="quest">
<objective type="ZombieKill" value="3" />
<requirement type="Holding" id="craftedRifle" />
<reward type="Exp" value="400" />
<reward type="SkillPoints" value="1" />
</quest>
The files fixed the issue, thanks.Thanks Vastarakki,I'll give that a shot when I get home from work.