The fun pimps are holding a 2.0 town hall discussion. Try to attend it.

2.0 town hall link.


The fun pimps are going to hold a town hall for 2.0. So it looks like they listened and know they dropped the ball. Please try to attend and make our voices heard that most of us aren't happy with the direction of the game.

 
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Someone should start a list of bingo card entries... :)

I'll start with a lenient one: "It'll all work fine once we get the quest lines in." Highly unlikely, so place in an insignificant spot ;)
 
I would point out that thousands of people posting in chat all at once will basically result in nobody gets heard. It isn't like "the community" is an organized body of one opinion.
Well, they're going to talk about some of the changes they (already) plan on making. Good on them. I'd guess the chat will about those changes, specifically, as opposed to everyone's opinon of 2.0, but it would be nice if feedback could be concentrated as opposed to all over the place. No idea how they'd make that happen. There are several threads all about the same thing on this forum alone.
 
Someone should start a list of bingo card entries... :)

LOL, or Drinking Game rules.
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Well, they're going to talk about some of the changes they (already) plan on making. Good on them. I'd guess the chat will about those changes, specifically, as opposed to everyone's opinon of 2.0, but it would be nice if feedback could be concentrated as opposed to all over the place. No idea how they'd make that happen. There are several threads all about the same thing on this forum alone.

Oh, I see. When I think of "Town Hall" I think of being in the presence of the audience and answering their questions. But they're probably just using the term more loosely.
 
LOL, or Drinking Game rules.
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Oh, I see. When I think of "Town Hall" I think of being in the presence of the audience and answering their questions. But they're probably just using the term more loosely.
A lot of times developers would have someone picking comments they think are good from what they can see (chat slowdown is a feature as is only being able to post once every x minutes).
 
Considering their past inability to handle questions from chat, don't hold your breath. They haven't learned how to use a moderator to grab questions and work off that rather than trying to read chat themselves to answer questions. Or, if the chat will be really busy, to take questions on the forum ahead of time and create a list from those to use during the stream. It isn't hard to do questions, but they need to learn how first for it to work.

I expect this to be little more than a normal dev stream, just tossed out in between releases instead of leading up to one. Maybe they'll manage to answer a couple questions from chat if we are really lucky. Unfortunately, most stuff in chat will likely be rambling rather than asking useful questions.

And don't expect drastic changes. If you don't like things with 2.0, the changes probably won't change your opinion. Expect things like badges being called someone else and using a new icon, or storms having a longer time before they start damaging you do you can run from POI to POI during a storm. Things like that. Those do respond to what people are complaining about, but they aren't going to be drastic changes like removing hazard gating. (Educated guess)
 
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Considering their past inability to handle questions from chat, don't hold your breath. They haven't learned how to use a moderator to grab questions and work off that rather than trying to read chat themselves to answer questions. Or, if the chat will be really busy, to take questions on the forum ahead of time and create a list from those to use during the stream. It isn't hard to do questions, but they need to learn how first for it to work.

I expect this to be little more than a normal dev stream, just tossed out in between releases instead of leading up to one. Maybe they'll manage to answer a couple questions from chat if we are really lucky. Unfortunately, most stuff in chat will likely be rambling rather than asking useful questions.
They should use the forums and have it so a set rank are only allowed too voice. Maybe that would be too harsh but it would level things
 
Probably going to be more like a town council meeting. People voice disapproval of game's direction and the 'council' decides to double down on what they've been doing.

They did say they "wanted to chat about some of the change we plan to make to address it", so at face value it seems like they are listening.

I still don't see how they can restore the temperature system without clothing unless they plan to just add weather deterrent mods to take up valuable armor mod slots. Or worse, give different armors different temp stats.
 
I still don't see how they can restore the temperature system without clothing unless they plan to just add weather deterrent mods to take up valuable armor mod slots. Or worse, give different armors different temp stats.

That's an interesting puzzler. Given time they have lots of options, but for a quicker 2.2 release who knows what's possible.

Perhaps they use a single armor mod for dealing with temperature, rather than having folks potentially install a mod on each armor location?

Maybe they increase the number of armor mod slots?

Maybe clothing returns with special inventory slots, but just doesn't affect appearance?

Perhaps temperature and wetness only affect the rate at which you consume food and water, but during a storm it affect how quickly you take damage or suffer other storm related effects?
 
They should use the forums and have it so a set rank are only allowed too voice. Maybe that would be too harsh but it would level things
I don't think they should limit questions to only those who have a certain "rank" on the forum. That's not fair to new players, who should have an equal chance to ask questions. However, doing questions isn't something that's never been done before. You just get people to ask questions - perhaps with rules such as limiting questions to no more than 1-2 sentences - and then someone (perhaps a moderator, perhaps a dev) goes through the questions and picks out ones to answer in the stream and removes duplicates. How many they pick would be related to the time they have to answer them. Or instead of picking, they sort them in whatever order they want and then just go down the list until time runs out. If picking or sorting, perhaps do it based on number of thumbs up emotes. The "rules" can specify that only thumbs up emotes count towards sorting or picking of questions. Of course, I can see people making a ton of alt accounts just to thumbs up questions, so maybe that's a bad option here.

They did say they "wanted to chat about some of the change we plan to make to address it", so at face value it seems like they are listening.

I still don't see how they can restore the temperature system without clothing unless they plan to just add weather deterrent mods to take up valuable armor mod slots. Or worse, give different armors different temp stats.
Yeah, I'm curious what their plans are for temperature and would be interested in hearing more about those plans. I kind of doubt that will be part of this stream, but it would be nice to know. I'd be fine with going back to mods like we used to have. They could add a special mod slot for those mods so you aren't having to "waste" a mod slot on a temperature mod. Or they could add an extra slot for each level of armor to compensate for needing to use temperature mods. I think there are options available, but I don't really know what would work best. Hopefully whatever they choose is at least decent. I'm more concerned about them choosing to implement temperature is a good way. The old way was pointless because you could just ignore it, yet I don't really want to have it become as gating as biome hazards where you can't go somewhere because you can't find or craft a specific mod yet.
 
I'd expect that, if clothing returns, it would be "cosmetic DLC" and essentially appear instead of the armor you're wearing as outfits in Fallout 76 do given the cosmetics sytem added in 2.0.

Maybe I don't fully understand what you're saying, but if it is to affect temperature it can't be entirely cosmetic.

If we're talking cosmetics, I'd rather not look like I've got a puffer coat on over my Assassin armor. :)
 
If we're talking cosmetics, I'd rather not look like I've got a puffer coat on over my Assassin armor
I think the idea for the system in 76 was derived from a mod for FO4 that allowed you to make armor pieces invisible as opposed to layered (and clipping) over any outfit your were wearing. And that's exactly what I'm talking about.

As for offsetting temperature effects, the game had armor mods for that and could still, but I don't know that I would count on it considering the partially implemented gear system for offsetting weather and biome effects was removed and won't be coming back if I had to take a guess.
 
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