Scyris
New member
They unbroke stealth it seems in 17.2, sledgehammer on a stealth hit does massive damage, Get 1 point in the perk to make it hit even harder with base agi. I'm actually able to get in melee range crouched with a sledge now to hit em for a sneak attack, be even easier if I actually got the skills. 2 in skull crusher, and 2 mods in a sledge, and 3-4 str, will 1 shot normal male and female zombies, and 2 shot fatties on normal headshots. One shots any normal fat zombie on a stealth hit, might 1 shot normal ferals too. Melee costs no ammo and later game first aid bandages are a joke once you get a aloe farm going which you can do pretty early usually. I personally rarely ever use guns in a poi, even with a silencer (which btw still doesn't do a damn thing other than lower your damage), it aggros the entire damn floor and anything outside.The big problem is as you point out the discrepancy of poi costing you more than you get out. Since this specifically concerns ammunition and not other stuff I would propose that lucky looter also makes you find ammo more often and in bigger quantities
A scavenger has to find his ammo in pois and therefore must get a positive ammo balance out of a poi (either directly or through trade, but then the trader needs much more ammo). A miner on the other hand (with a low lucky looter perk) will get his ammo out of the ground and look for weapons or mods when he visits a poi. He would accept to get less ammo out of a poi than he uses up.