HammerDano
Survivor
would be nice to have one plain set of armour with mod slots...maybe even one without mod slots.
By this logic, games where you have multiple apparent choices but your choices have no mechanical impact whatsoever on achieving the game goals are good designs.There are many playstyles supported by the design which is why it is a good design. What may be bad is the impulse control of some players but that is beyond the scope of this game. Now....that isn't to say that it's a perfect system or that everybody should love it. No feature is going to please everyone.
How do the choices:By this logic, games where you have multiple apparent choices but your choices have no mechanical impact whatsoever on achieving the game goals are good designs.
I don't think that's the case.