Again, I disagree. The only ways to obtain magazines are looting, questing, and buying. There is literally nothing else you can do to gain magazines than that. And by doing those exact things, (in my experience) you will naturally loot better gear than you can craft by doing that.
I can't remember a single instance in version 2.5 where I was able to craft an iron quality 1 weapon or tool before I looted a steel tier weapon or tool.
My experience with v1 and v2 (can not pin my playthroughs to any specific subversion) was similar to Riamus that looting and crafting were mostly well balanced.
I assume this depends a lot on playstyle. Obviously if someone generates more XP than loot compared to other players his loot will be faster at a higher level while he will trail in number of magazines found.
Generating more XP than other players could be through more combat or combat against more difficult enemies (suggesting that playing insane and/or going to higher biomes early will automatically generate more XP than usual), or using any XP bonusses the game offers.
Also something like lucky looter helps to skew the balance in direction of better loot compared to magazine intake (since number of magazines is not improved by lucky looter)
Citation needed. Play the game yourself and prove it, because I call falsehoods on that claim.
I'm not going to engage with vague phrases like "a good mix of activities".
What I do, is I complete quests. Sometimes I pre-loot (fully clear a POI, then start the quest, and fully clear it again). Sometimes I just start the quest and don't pre-loot. At night time, if I've got no quests to complete, I just fully loot POIs until the trader opens again. Naturally I do some inventory management, cooking/crafting, but for the most part I'm fully looting POIs.
In 2.5 I've been taking [Intellect 7 -> Intellect Mastery 2 -> Intellect 8 -> Intellect Mastery 3] as my early skill investment. I'm not sure how many points that is, but maybe it's around 23 (I don't have the game open, just guesstimating). And because Intellect Mastery 2 (25% chance to loot a book in "trash", I think) means I loot a lot of things, I generally start investing into Lucky Looter for the looting speed. Then I start maxing out an armour skill (likely Medium).
Doing this, like I said, my magazine progression can't keep up with my looting, even though I'm literally full-investing into magazine progression with my skills. I will loot better weapons than I can craft, all the way until I have multiple quality 5 steel-tier weapons and I finally unlock the ability to craft a quality 6 steel. Magazine progression lags way behind loot.
I used to just stay in the forest until I had unlocked tier 5 quests, but also recently I followed the Opening Trade Routes quests into different biomes. Results are essentially the same: Magazine progression doesn't keep up. And that's with my intentionally building towards magazine progression.
I would guess the most important reason for why our experience with crafting is so different is that you are playing insane.
Again, disagree. I don't treat farming as a "necessary for survival" thing. Farming is just a fun activity you can do when you're in end-game.
So that means I do consider the Farmer Outfit + Boots as "necessary", because the goal with farming is to make a big farm. That means you plant your seeds, wait for them to grow, harvest your crops, craft them into seeds, and plant the seeds. You do this until you've got many stacks of crops in your storage, and you feel satisfied.
You don't seem to have any understanding about what is enjoyable about farming, so maybe it's best that you don't pretend that you do.
Interesting take on it.
I use farming from early game on to supply me with food. The farming armor is simply a way to waste less time with farming for the same result. Changing armor is done because I hope that the clicks of changing armor + the clicks of farming < clicks of farming for a specific result. And none of those clicks are considered fun
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Yeah, that's potentially the cause. Except I also said this:
I had 5/5 Pummel Pete, which should give me more club magazines (Big Hitters).
That's going 1/5 pummel pete, 3 strength, 2/5 pummel pete, 5 strength, 3/5 pummel pete, 7 strength, 4/5 pummel pete, 9 strength + cigar, 5/5 pummel pete.
So all through those levels (I don't know how many points that is off-hand, but it's over 13), I wasn't looting enough Big Hitters to even craft a level 1 baseball bat. They require what, like 10 magazines to get to 11/100? Didn't happen for me, even having Intellect Mastery 2 & 3 and working up to 5/5 Pummel Pete.
But hey, maybe my last few (~6) playthroughs in 2.5 have all been mysteriously unlucky.
Investing in pummel pete makes you find more big hitter magazines INSTEAD of other magazines. It doesn't change the total number of magazines.
The question now is: Were you just unlucky and still found mostly other magazines? Or was the total number of magazines you found much less than other players?