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Subquake's Undead Legacy

Well, a bedroll is supposed to stop enemy spawns above and below you (even to bedrock). I have never had a problem when I at least have a bedroll down, though I may have just not noticed it.

Are you sure they haven't found a way to get to you by climbing up from the ground and then coming in from above? I had that once while staying on a second story house. They found a way onto the garage roof and then surprised me.
I have a bedroll down, no land claim block yet, but the building I am on, has no way for them to get up to the roof, but at night I can hear them and see the roof taking damage.  It is weird cuz I even had a bear spawn in on the first floor

 
I have a bedroll down, no land claim block yet, but the building I am on, has no way for them to get up to the roof, but at night I can hear them and see the roof taking damage.  It is weird cuz I even had a bear spawn in on the first floor


Oh gees, yeah, a bear rocking up is no fun. :)

Are you sure your bedroll is active? Only the most recent bedroll is active, so just wondering if maybe you placed one somewhere else and forgot about it?

 
couple of questions 

are there new poi 

can it be played sp only 
I can't say much about the POI's, but yes, there are a few non vanilla ones, I just don't know how many. There are mod packs you can install that are UL compatible. I think I saw zzTong & compo pack has packs for UL.

A lot of players are single player only. I nearly always play SP, however, I do believe UL will be easier with co-op, especially with more hands in obtaining materials and resources. Still, nothing wrong with a SP playthrough.

 
Does anyone know how to get rid of the red flag quick marker. I cant figure out how to get it off the map and off the screen entirely

 
Does anyone know how to get rid of the red flag quick marker. I cant figure out how to get it off the map and off the screen entirely


Open your map, then on the top right corner it shows your cursor, position, etc. There is a "Waypoint" indicator. That is the red marker, click to remove it.

 
Side note, is there a way to prevent zombie respawns in POI you already cleared? Or do I need to download another mod to inject into the files for it.  Its no fun going back for loot 4 days later and everything is spawned back in, same with a POI you semi clear but need to come back to later when you stronger

 
POI zombie respawn use the same timer as loot respawn. You can set that higher in the Advanced Options tab when you load your save. I think the default maximum is 50 days, but I mod in 300 days. I like to play with no loot respawn, but if you use that settings then zombies will respawn at the default 7 days. So modding that to 300 is essentially mod and zombie respawn off.

 
So I have the Perk where I get 3 rewards from Traders, but when turning in a quest, there were only 2 rewards and the game has glitched out and now I cannot turn in any Trader quests.

 
Sorry to be a pest yet again. But I am curious, has the hearing and senses of zombies been cranked up from vanilla to crazy levels? I moved my base to one of those 2 story mansions with an attic, Im up above in attic and I swear every zombie near the block hears me when I take a step and comes to lunch uninvited.  Spent three days moving items over and setting up, but this is irritating as uninvited family members eating all your food. 

 
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Sorry to be a pest yet again. But I am curious, has the hearing and senses of zombies been cranked up from vanilla to crazy levels? I moved my base to one of those 2 story mansions with an attic, Im up above in attic and I swear every zombie near the block hears me when I take a step and comes to lunch uninvited.  Spent three days moving items over and setting up, but this is irritating as uninvited family members eating all your food. 


I have found in general with 7D2D, some days are worse than others. However, in the first week or two I find more activity around my base, especially on the days when I am questing. After that things do get quieter, even in the city. On some days I don't really see much, and maybe only the wandering hordes rocks up.

I do a lot of testing on overhaul mods and so I will at times sit around on my base for many in-game days. I find at times, even in the city, zombies dry up when I am not actively killing stuff around my base. So, I don't know, but overall, I think you will have times where nothing much happens.

I assume you don't have feral sense on?

 
I have found in general with 7D2D, some days are worse than others. However, in the first week or two I find more activity around my base, especially on the days when I am questing. After that things do get quieter, even in the city. On some days I don't really see much, and maybe only the wandering hordes rocks up.

I do a lot of testing on overhaul mods and so I will at times sit around on my base for many in-game days. I find at times, even in the city, zombies dry up when I am not actively killing stuff around my base. So, I don't know, but overall, I think you will have times where nothing much happens.

I assume you don't have feral sense on?
No feral sense active. Im on day 22 I think, on outside edge of city, and its like Im on top ringing the dinner bell and mooning the zombies with my juicy hamhocks

 
I got it running on macOS 10.14.6 (Mojave) and it probably works for higher versions of macOS as well (?).

[7 Days to Die Alpha 20.5 (b2) and Undead Legacy 2.5.82]

Starting Undead Legacy
1. Open the Terminal application.
2. Copy & paste this and hit enter: cd Library/Application\ Support/Steam/SteamApps/common/7\ Days\ To\ Die
3. Copy & paste this and hit enter: ./run_bepinex.sh
    3.1 It may take a few moments till the game starts.

    3.2 Don't close the Terminal window as long as the game runs.

    3.3 macOS might deny to run the command due to security reasons. (Thanks to Spladow for mentioning this!)

        3.3.1 Go to "System Preferences > Security and Privacy" and click on the "General" tab.

        3.3.2 Near the bottom, you should see an option where it lets you override the security concern for bepines.sh.

        3.3.3 Return to Terminal and run bepinex.sh. This time it should launch successfully.
4. Have fun.
Thank you so much for the guide, and for confirming the process still works as of 29 March.

My challenge is in step 3.3.1 forward. There is not a "General" tab in "System Settings > Privacy & Security" (Apple has changed these names slightly since this guide was posted). I've clicked all around these and any tabs that I felt might be relevant, and I can't find anything that refers to bepines.sh. Can anyone please help me figure out how to override the security concern?

Thank you!

 
Thank you so much for the guide, and for confirming the process still works as of 29 March.

My challenge is in step 3.3.1 forward. There is not a "General" tab in "System Settings > Privacy & Security" (Apple has changed these names slightly since this guide was posted). I've clicked all around these and any tabs that I felt might be relevant, and I can't find anything that refers to bepines.sh. Can anyone please help me figure out how to override the security concern?

Thank you!


Hi there, you are right. My guide was made for an older version of macOS.

But it is kinda similar though. System Setting > Privacy & Security > Scroll down below the list view to "Security". If any app creates security concerns it will show up around the area where FileVault and other complimentary settings can be found. You have to try to start the app right before you go there to have it show up.

 
i'm not sure if anyone will be able to help me here, but i am getting this error when i'm ingame, it wasnt happening before i installed UL.

https://pasteboard.co/LickHdSJaMMA.jpg

also i get spammed with red errors, when i approach a firepit, which means i cant cook anything nor can i craft molds, once again, it wasnt happening until i was in UL> i dont have an image for it at the moment, i'll login in soon and get a screen grab.

 
Do you got other mods installed?  Also the logfile from the games session when this occurs would be helpful.

 
i'm not sure if anyone will be able to help me here, but i am getting this error when i'm ingame, it wasnt happening before i installed UL.

https://pasteboard.co/LickHdSJaMMA.jpg

also i get spammed with red errors, when i approach a firepit, which means i cant cook anything nor can i craft molds, once again, it wasnt happening until i was in UL> i dont have an image for it at the moment, i'll login in soon and get a screen grab.
Do you have other mods installed? and did you clean completely?
Seems like there is something else than UL and the original 7d2d.

 
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