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Subquake's Undead Legacy

Apiary Idea.

Similar to the radius with workstations and storage, but instead Apiary and farm plots within a radius.
Apiary adds buff to plants. Faster growth? Increased yield? Both?
Would need to be a small increase, not too OP.
Thoughts?

 
Seeing fuzzy textures in loot boxes and vending machines.

Not sure if it's the experimental of something with my game itself although this seems unlikely since only a few days old and started for testing

 
Apiary Idea.

Similar to the radius with workstations and storage, but instead Apiary and farm plots within a radius.
Apiary adds buff to plants. Faster growth? Increased yield? Both?
Would need to be a small increase, not too OP.
Thoughts?
SQ allready mention there will be a farm overhaul someday.

He is just a one men mashine and can only work at 1(0) open project at once ! 🙂

 
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So i encounter this bug which i cant craft the stone axe, any idea why?

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SQ allready mention there will be a farm overhaul someday.

He is just a one men mashine and can only work at 1(0) open project at once ! 🙂
Yeah, i understand that and respect it.
Just thought i'd throw the idea out there and it could be looked at in the future!

 
Seeing fuzzy textures in loot boxes and vending machines.

Not sure if it's the experimental of something with my game itself although this seems unlikely since only a few days old and started for testing
Strange full textures are causing fuzzy textures and half are making them sharp !

 
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still on UL2.5.82 , just started 2 weeks ago and don't want to restart

But have to say... i never go back to vanilla. Should you ever stop i stop playing. Even some parts are really a lot grind and random is a @%$# (day 18... nothing found for any vehicle yet) , but all the Qol things i would miss. Search bar, storages, workstations etc.

Keep up the good work.

 
Anyone else have an issue with not being able to interact with the mortar and pestle in the latest build?

Edit for update - I had to break it with a pickaxe and then I could interact with it.

 
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First time making a post so not sure I am doing this in the right place. Could anyone explain this error to me and what I am doing wrong?  Copied the files from the 7 days to die folder, DL both stable and experimental and copied those into different 7dtd folders. Both get to main screen but when i try and make a rgw i get this error. 

EXC NullReferenceException: Object reference not set to an instance of an object

and in the bottom left it says "Writing Map Data Complete"

If i knew how to upload the image i would, but like i said. First time ever posting to a thread.

 
Copied the files from the 7 days to die folder, DL both stable and experimental and copied those into different 7dtd folders.
Delete the all from mods.

Get the 4.1 version (stable) and move the content to Mods.

Start the non-eac version of 7d2d.

Btw. when 7d2d say "Writing Map Data Complete" , the map generation isn't complete, it just generated the biome. After that the generator start to place the POIs.

 
Yes, all mods are gone. and so on.

I even uninstalled the Launcher, reinstalled it and made all new folders for UL. Didn't change anything and I still get that error.  And I always do the NON-eac version

How long should i wait for the Writing Map data to change? With that Red error code will it still do what it needs to do?

 
Yes, all mods are gone. and so on.

I even uninstalled the Launcher, reinstalled it and made all new folders for UL. Didn't change anything and I still get that error.  And I always do the NON-eac version

How long should i wait for the Writing Map data to change? With that Red error code will it still do what it needs to do?
If you've installed the mod correctly, there should be no error codes when generating a map.

 
I just tried to run plain ole' 7 days to make a map and i got the same error as well. :(   If i go into steam and verify the files, that should work to fix/replace anything that is wrong correct?  Once I do that I will just completely start over and hope i do it right this time.  

BTW, its really cool to see the person who made this amazing mod reply to questions!!!!

 
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