Subquake
Well-known member
Adding DPS is not solving that problem at allA few ideas:
you could make it so instead of removing armor mobility penalties it would increase your melee attack speed (or attack damage) by a small percent when you hit an enemy stacking up to 5 or so times, and each stack would only last like 3 seconds.
Or you could just make it so your movement speed is increased by like 10 or 15% for a few seconds when getting hit or hitting an enemy.

I'll think of some solution eventually, but not for 2.6 update, it's gonna be something for a later date to solve.