SilverveinsGaming
New member
Just want to say you have done a fantastic job on this 

Hmmm the area around trader is actually dangerous, even at day. At night, the place is crowded with ferals. There was once I counted about 15 zeds+ at night.
Because of this, I don't dare to live in the land next to trader. Had to move a little further.
Would be cooler if Subquake decide to add stronger zombie variations like Darkness Falss. If you do that, I belive this mod can actually compete with DF. I like this mod very much.
It increases it with every level, milestones just are an indicator of what the bonus would be at that level.@Subquake The skill lifting weights when reaching level 60 raised the portable weight by only 1, although in the description +20
I got it, thanksОн увеличивает его с каждым уровнем, вехи просто являются индикатором того, каким будет бонус на этом уровне.
Так работают все навыки действия, за исключением некоторых бонусов за этапы, которые являются бинарными.
In description of the UL there is a good reason why we cannot use a water from open sources. Through development of researching you can obtain the well and AFAIK the water pump.Excuse me, just wondering if filling from water sources such as rivers or lakes and stuff supposed to not be accessible? Is fine if meant to be that way and a have to find a more viable source to get it. But just making sure it's not a bug!
In description of the UL there is a good reason why we cannot use a water from open sources. Through development of researching you can obtain the well and AFAIK the water pump.
hello! Can you help me with auto miner? How to open ore collector? On present video its simple - just walk up and press E. But I just see the name of the building (I have it in another localization) without "press E to open"
Its 2.5.49 version of mod.
Thank you!
thank you, its trueYou have to wait until it is done extracting. When it stops moving you can open it and remove the ore. Then it will start again.
It is the same server that I've successfully connected to and played on for say 10 in game days. So I am abit confessed what may have been the cause of the issue.INF Received config file 'item' from server. Len: 129571
I had the same problem, the mod launcher is not downloading the "Subquake_Items.ulm" via git correctly.
You could try to check the "Direct Download" option in the mod launcher.
Or you could download the file manually from the repository: Subquake_Items.ulm and copy it into the correct folder (Undead_Legacy\Undead_Legacy_Stable\Mods\UndeadLegacy_Content01\Resources).
You should uncheck "Refresh Mods Automatically" option in the launcher or else the file will get overwritten again with the empty version.
I'd guess ModLauncher does not checkout files from the Git Large File Storage when pulling files from the repo.
@SheepMaiden You need to either install the mod manually from the website or use the latest mod launcher, it's a mod launcher issue with it not properly downloading all the mod files correctly. It has to be 3.0.4 or newer Mod Launcher and looks something like this:
Mod Launcher Download: http://7d2dmodlauncher.org/
Mod Launcher Discord: https://discord.com/invite/H6k6gDrgNW
5 hours ago, Subquake said:
New video up, showing off upcoming changes to how Undead Legacy vehicles will sound like: