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Subquake's Undead Legacy

Hello @Subquake 

First of all congrats about your work!! It's amazing and wonderful and I hope that never dissapear!

My question for now is, if is there any date scheduled for A20?

I'm wanting it with all my desire 🤩

Thanks for your job and much encouragement!!
Thanks, glad you like the mod!

I have been actively working on next update of Undead Legacy for over 4 months now and next compatible version for A20 most likely will be released as an experimental version first, sometime in January, 2022, because currently not only I have to finish whatever I am working on, but also update and make the mod compatible with A20. If it's gonna happen sooner, great, if not, don't be mad.

 
Thanks, glad you like the mod!

I have been actively working on next update of Undead Legacy for over 4 months now and next compatible version for A20 most likely will be released as an experimental version first, sometime in January, 2022, because currently not only I have to finish whatever I am working on, but also update and make the mod compatible with A20. If it's gonna happen sooner, great, if not, don't be mad.


Get mad? Never!! On the contrary

I am enormously grateful that there are people like you, who achieve things like this Mod and further enliven the experience and immersion of this great game (without detracting from its developers xD)

So, for the moment I will wait patiently for the next update (I have always said that things well done seem right and I prefer to wait long enough and then enjoy more)
Before finishing, I have a little doubt, forgive my ignorance that I have recently reached the forum.

Do you work alone or are you a team?
Because it seems like an incredible job! Apart from the mod itself, manage the web, this forum (and others that  I don't know), etc ...

Is incredible!

 
Do you work alone or are you a team?
Because it seems like an incredible job! Apart from the mod itself, manage the web, this forum (and others that  I don't know), etc ...
Glad you think that way, yes I work alone, besides a few instances where I asked some advice from sphereii and Khaine as well as translations were offered by fans of the mod, but the code, content, user interface, web etc - that's all me for better or worse :)

Though I am also very grateful for the growing community of Undead Legacy fans and their feedback and stories of playing the mod, feedback is very important for me to judge on what aspects should and could be improved in future iterations of Undead Legacy :)

 
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Glad you think that way, yes I work alone, besides a few instances where I asked some advice from sphereii and Khaine as well as translations were offered by fans of the mod, but the code, content, user interface, web etc - that's all me for better or worse :)

Though I am also very grateful for the growing community of Undead Legacy fans and their feedback and stories of playing the mod, feedback is very important for me to judge on what aspects should and could be improved in future iterations of Undead Legacy :)
Just want to say thank you.  I have been running this mod since you started it.  My server always has people that love it.  Your hard work and dedication do not go unnoticed.  Ignore any @%$#s that don't understand the time it takes to do this and that you have a life other than this.  Looking forward to you "Fixing" the issues with vanilla A20 when it comes out on stable branch.  I just went to 20ExP, and I forgot how to play vanilla!  This is the best mod out there!  Thnak you again.

 
Mr. Subquake, i saw community suggestions on your website and remembered that I had long wanted to see it in the original game - a crossbow with automatic bolt feed. Something similar to the crossbow from Half-Life 1. For balance, you can disable the use of explosive and fire bolts on such a crossbow and limit the "clip" to 3-4 bolts.
I always wanted to try to play the archer, but what stopped me was that bows / crossbows still lose to firearms in the late game, especially on horde night. With such a crossbow, one could even keep up with colleagues with firearms 😃

 
Mr. Subquake, i saw community suggestions on your website and remembered that I had long wanted to see it in the original game - a crossbow with automatic bolt feed. Something similar to the crossbow from Half-Life 1. For balance, you can disable the use of explosive and fire bolts on such a crossbow and limit the "clip" to 3-4 bolts.
I always wanted to try to play the archer, but what stopped me was that bows / crossbows still lose to firearms in the late game, especially on horde night. With such a crossbow, one could even keep up with colleagues with firearms 😃
Repeating crossbow is planned, but I've been busy doing other stuff and getting UL operational for a20 :D

 
I literally just registered an account just to say thank you for this mod Subquake.

It's the best 7Days mod I have played, so much so that I am trying to wait until your new version is out before I try A20!  I don't want to spoil what will be the best playthrough, A20 with Undead Legacy.

I know you are busy so I am sorry for asking (but I am excited!), what new aspects of A20 do you intend to keep in Undead Legacy?  Things like pipe weapons, new POIs overriding your previous A19 changes etc.

Also ya know, if you want to drop us any hints of anything new you are adding I would be most pleased :D   hype++.

I know you said above Jan or later is when you think a release will be, that is fine of course, I would wait forever man ;)    Just bear in mind I have the kids over Christmas so any new game to escape into would be great lol.

Take care and have a great Christmas, money permitting in the future I intend to become a Patreon as I have had such a blast with this mod and would love to support it.  Assuming we don't slide into a global depression of course, which by the looks and indicators could be coming 😐  Evenso id still quite like to play Undead Legacy and ignore the world burning lol.

Cheers man!!  Love this mod.

 
@MikeyUK Glad you enjoyed Undead Legacy.

I'm keeping pretty much everything A20 added and will be expanding upon those features throughout and beyond A20 as usual, however due to change on the hold pose, that was used for minigun, it will be removed for next version until a solution will be made to make it look good again. TFP did an amazing job with a20, but it came with a lot of problems to solve for us mod makers and currently I am in the process of mitigating most of them so that an experimental version of A20 UL would be releasable, I need more eyes to find bugs/issues, so that's a priority at the moment.

All A19 POI edits I did will be undone/removed from next version of UL and I will be re-doing them again with the new block shapes and everything, that decision was made, because it would just be too much work converting A19 POIs to A20 due to many incompatibility issues related to the new block shape system they have introduced.

Two major features coming with next update is completely reworked and improved user interface as well as the new item upgrade system at the maintenance station, that will effectively replace item quality research and hopefully will be more inline with what I wanted it to be. As for the rest of the changes, they are improvements here and there for many aspects of the mod and a lot of foundational changes, that would solidify framework for future content additions.

I wish you great Christmas as well, stay safe and healthy!

 
@Subquake Thank you very much for the quick reply.

Is there any way we can help you find bugs/issues?

All sounds great what you describe :D

Oh unrelated but do you think it's possible to change the pinned recipe so that it lists ingredients alphabetically so when your storage its sorted the same it's just super easy to find everything quickly?

Cheers man, you have a great Christmas too.

 
@Subquake Is there any way we can help you find bugs/issues?

Oh unrelated but do you think it's possible to change the pinned recipe so that it lists ingredients alphabetically so when your storage its sorted the same it's just super easy to find everything quickly?


1) That's what the experimental version will be for;

2) I've never thought about that, currently the ingredient order matches the order of the recipe, which is not alphabetical.

 
¿ Se actualizará a la A20 ?
I have been actively working on next update of Undead Legacy for over 4 months now and next compatible version for A20 most likely will be released as an experimental version first, sometime in January, 2022, because currently not only I have to finish whatever I am working on, but also update and make the mod compatible with A20. If it's gonna happen sooner, great, if not, don't be mad.

 
I have been actively working on next update of Undead Legacy for over 4 months now and next compatible version for A20 most likely will be released as an experimental version first, sometime in January, 2022, because currently not only I have to finish whatever I am working on, but also update and make the mod compatible with A20. If it's gonna happen sooner, great, if not, don't be mad.


I will be mad!

But I know you won't be delaying it longer than necessary. 😉

 
@Palandus got the reports, thanks! Regarding weapon reload/shoot animations, we modders are limited to only the vanilla hold poses and the reload sounds are baked based on the hold pose, we cannot add custom hand movements or poses. The best we can do is to match the weapon mesh animations as close as we can to the hold pose best suited for a particular weapon. Currently there's nothing I can do about those.

Regarding UI, next update will have lots of improvements, both visual and performance.

Loading Screen - there's no way to add a percentage bar. When the spinny thing freezes, it means the game is processing so much data, it freezes the user interface entirely.

As for balancing - that's an ongoing process and I will be tweaking it throughout the entire development time of Undead Legacy.

Regarding future features, check the roadmap: https://ul.subquake.com/roadmap

Appreciate the feedback :)

 
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