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Subquake's Undead Legacy

Something I noticed is that katanas 3rd person model are held backwards. I don't know if you're aware of that issue, I'm pointing it out just in case.
Other than that awesome mod, dude. This is the first time I play this game on my own tbh. This mod really sold me on doing a solo playthrough.
I cannot fix that issue, I used the baseball bat hold pose and that's a vanilla bug, where rotation is flipped for the 3rd person model. TFP probably didn't notice that bug, because the baseball bat is round :(

Glad you like the mod otherwise! 

 
I cannot fix that issue, I used the baseball bat hold pose and that's a vanilla bug, where rotation is flipped for the 3rd person model. TFP probably didn't notice that bug, because the baseball bat is round :(

Glad you like the mod otherwise! 
You can add rotation to the holdtype for it. Xyth found that when I had the same issue. Not at my PC to give you the exact xml but it's in my Wasteland mod. I had the same issue with the same weapon. Lol. 

Obviously it changes it for everything that uses that holdtype. But I think vanilla only has the bat. So unless you have other weapons that you've added that use it that might look odd if rotated, it'll be fine. 

Edit: I do know they listed some animation fixes regarding 1st/3rd person for a20 so maybe it's fixed there. But if not you can do it this way. 

 
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You can add rotation to the holdtype for it. Xyth found that when I had the same issue. Not at my PC to give you the exact xml but it's in my Wasteland mod. I had the same issue with the same weapon. Lol. 

Obviously it changes it for everything that uses that holdtype. But I think vanilla only has the bat. So unless you have other weapons that you've added that use it that might look odd if rotated, it'll be fine. 

Edit: I do know they listed some animation fixes regarding 1st/3rd person for a20 so maybe it's fixed there. But if not you can do it this way. 
Yeah but I need to rotate it only in the third person, not in first person...

 
It's only for third person. :)

third_person_rotation="-15,180,0"

Looked it up on my phone. That's what I added to its holdtype in misc.xml.

 
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It's only for third person. :)

third_person_rotation="-15,180,0"

Looked it up on my phone. That's what I added to its holdtype in misc.xml.
That's amazing! I didn't know about this... so this:

<setattribute xpath="/iteminfo/animation/hold_type[@id='65']" name="third_person_rotation">-15,180,0</setattribute>


worked, you are a star my friend! Thank you so much for this tip :)

 
That's amazing! I didn't know about this... so this:

<setattribute xpath="/iteminfo/animation/hold_type[@id='65']" name="third_person_rotation">-15,180,0</setattribute>


worked, you are a star my friend! Thank you so much for this tip :)
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Now that's a gorgeous looking katana, isn't it?
Thank you both for the quick fix! 

 
Hello. First of all, I would like to thank for the mod. It's just amazing. But I have one question. Is there any way to increase the number of items on the belt from 12 to 14 or 16? I would like to place a couple of more weapons on the belt :)

 
Hello. First of all, I would like to thank for the mod. It's just amazing. But I have one question. Is there any way to increase the number of items on the belt from 12 to 14 or 16? I would like to place a couple of more weapons on the belt :)
Hey there, thanks! Unfortunately no, in Undead Legacy it's hard coded / pre-compiled to be 12 slots.

 
Dumb question, how do I get some branches? There is this game I played with branches as an important kind of material, many branches scattered around the ground near trees. So I tried to look around trees, even chopped some, didn't get any.

 
Dumb question, how do I get some branches? There is this game I played with branches as an important kind of material, many branches scattered around the ground near trees. So I tried to look around trees, even chopped some, didn't get any.
They can be found lying on the ground but you also should get some during the process of chopping down a tree, though I think this might only apply if you're using an axe? You can also get them by harvesting certain 'woodier looking' grass-type plants on the ground, hard to describe precisely but just start punching some and you'll figure out what they look like pretty quick.

 
They can be found lying on the ground but you also should get some during the process of chopping down a tree, though I think this might only apply if you're using an axe? You can also get them by harvesting certain 'woodier looking' grass-type plants on the ground, hard to describe precisely but just start punching some and you'll figure out what they look like pretty quick.
Ah, thanks, but stone axe needs some branches to make, yet I didn't find any around trees, guess I'm not looking hard enough. I'll try look again

 
Ah, thanks, but stone axe needs some branches to make, yet I didn't find any around trees, guess I'm not looking hard enough. I'll try look again
look for dark, squiggly stick looking like small bushes, just slightly larger than grass. I will be adding proper dried out leaf-less bushes later as custom assets to replace those

 
Hello, Mr. Subquake! Do you plan to improve and add something else to your mod? Or is your mod finished and just an adaptation for the A20?​
 
Hi there, I was wondering how did you make mining give less xp?
I went back to vanilla for a bit and realized that breaking a cobblestone pallet almost gave me half a @%$#ing level.  (??????)
I searched the vanilla xml files to see if there was something to reduce but I came out empty handed.

Thanks in advance!

 
Hi there, I was wondering how did you make mining give less xp?
I went back to vanilla for a bit and realized that breaking a cobblestone pallet almost gave me half a @%$#ing level.  (??????)
I searched the vanilla xml files to see if there was something to reduce but I came out empty handed.

Thanks in advance!
It's a combination of XP gain defined in materials.xml as well as just giving back less resources (because it's also based on how many items you get as you mine)

 
Hello @Subquake 

First of all congrats about your work!! It's amazing and wonderful and I hope that never dissapear!

My question for now is, if is there any date scheduled for A20?

I'm wanting it with all my desire 🤩

Thanks for your job and much encouragement!!

 
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