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Subquake's Undead Legacy

Most often due to using a old map does this, you need to make sure you use the RWG to come out with Undead Legacy Prefabs. It helps.


Thank you for the help.  You guys are awesome.  I am using Kinggen to generate the maps which seems to work fine with Undead Legacy.  I tried Subquake's idea

@Radaxys try console command: gfx st budget 0


and that worked.  I don't like texture streaming and I never use it so I am surprised it is still active to some degree in the background for the vanilla textures.  I am assuming the console command manually shuts off all texturing streaming.  I wish there was a way to do that in an .ini file or something.  I have a descent computer but I am also an fps fiend, as in, I want more fps.  But I am not willing to sacrifice THAT MUCH of the visuals to where it looks terrible.  Self hosting a multiplayer game though really hits the fps hard. 

Anyway, thanks again.  For the responses and the help.         

 
Thank you very much! :)  Do you use a file to export from Unity? Or can the newer versions of unity do that in the program? 

 
Subquake, Thats perfect!!!! Thank you so much and thank you again for the Overhaul! Hope I one day can be as good as you modding :D

 
Hi there. Just downloaded UL, and it looks amazing, with great UI, new objects and craft complexity.

But zombies don't spawn at all, idk why. The only mobs in world are chickens, rabbits and deers. :(

I tried everything: pregen worlds, newly generated worlds (both ingame and nitrogen), even tried freshly installed game and mod. And of course enemy spawning is turned on.

Anyone can help with this weird bug?

 
@concolor Check Enemy Spawning game setting under Advanced in the world/save Settings, is it by any chance turned off?
Yes, it turned on. But no zombies and other enemies at all, even at blood mon :(

rdK9QWy.png


Maybe output log can help?
https://pastebin.com/sjQhpyJt

 
@concolor In the log it shows this:
GamePref.MaxSpawnedZombies = 0

Did you by any chance played Darkness Falls before? In Undead Legacy you cannot change that setting through the Game Settings and if you had it set to 0 in Darkness Falls or other mod or some other way, you have to manually edit the file where the setting is stored. You can try looking up how to do it here https://steamcommunity.com/app/251570/discussions/4/1474221865187602171/ 

You can also maybe try a console command:

setgamepref MaxSpawnedZombies 64

 
@Subquake First, this is an awesome addition to the modding community for 7D. Im thorughly enjoying it with some friends and have had little to no issues. However last night, 3 of the players (they run very high end to medium end systems) experienced the console error I am attaching below. Visually, the workstations, base chests etc keep disappearing for them and then reappearing after the said error. Do you have any insight as to what the case might be?

Thank you

P.S: The server is a dedicated hosted one and 8 players play on it on a high time. Even with a single affected player on the server the issue still presists after a server restart, game restart on the client's end and a hard restart of the PC. 

unknown.png

 
@concolor In the log it shows this:
GamePref.MaxSpawnedZombies = 0

Did you by any chance played Darkness Falls before? In Undead Legacy you cannot change that setting through the Game Settings and if you had it set to 0 in Darkness Falls or other mod or some other way, you have to manually edit the file where the setting is stored. You can try looking up how to do it here https://steamcommunity.com/app/251570/discussions/4/1474221865187602171/ 

You can also maybe try a console command:

setgamepref MaxSpawnedZombies 64
Yes, I have played DF before. And thank you, it works, zeds are back! :)

PS: Found a frying pan, and this is a incredible funny weapon :) Buuuut... as sledgehammer-addict, i dream of finding two-handed frying pan in one of next versions :)

 
Subquake, let me add my thanks for a fantastic mod! really enjoying it. was wondering if there was some way i could make the font size of the perk descriptions larger? my old eyes just aren't what they used to be.

 
Subquake, let me add my thanks for a fantastic mod! really enjoying it. was wondering if there was some way i could make the font size of the perk descriptions larger? my old eyes just aren't what they used to be.
Glad you like the mod, unfortunately there's only so much space to fit the descriptions in, but I am working on a new UI for next big update, I will think what can I do about it, thanks for the feedback!

 
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There was a problem! From time to time, when trying to get on a bike, minibike, motorcycle, character sit down in order to ride! But! It becomes impossible to ride this transport, the character begins to swing to the right and left, while he does not go anywhere but stands still! The rocking of the vehicle is very strong! Getting off and sitting on a new one does not help! What to do?

ver 2.4.28

 
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There was a problem! From time to time, when trying to get on a bike, minibike, motorcycle, character sit down in order to ride! But! It becomes impossible to ride this transport, the character begins to swing to the right and left, while he does not go anywhere but stands still! The rocking of the vehicle is very strong! Getting off and sitting on a new one does not help! What to do?

ver 2.4.28
You're too heavy for the vehicle. You need to find and add vehicle storage mods.

 
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