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Subquake's Undead Legacy

If I have 19.4 (b7) this is the image that comes out when I start the game, so I try to find a place to download 2.2.84, to recover my game. 
If you are having that error, you did not install 2.2.85 over A19.4 (b7). You have to reinstall the mod from scratch completely. Make sure to install A19.4 (b7) before installing Undead Legacy 2.2.85. Then you will be able to load your old save without issues.

2.2.85 is for A19.4, and you are having that error, because you updated a A19.3 copy of the game with mod files, that work only with A19.4 version of the game. Old versions are not supported anymore and not downloadable. If you used the mod launcher to pre-sync the mod to update it, it does not update the game version, it only updates the mod files, that's why you need to completely reinstall the mod, so that the mod launcher would pick up the new A19.4 stable files and then apply a fresh copy of Undead Legacy.

If you are still having issues, ask some assistance in my discord channel: https://discord.gg/CZY8W2t
 

 
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Aaaa ok, I use Mod-Launcher and I thought it updated both the base game and the mod at the same time. then it was my mistake hehehe. Thank you very much for your help. I'm going to see if I can fix it.

 
Hi, I'm enjoying the mod very much! I just want to report a little bug I encountered in my last session.

So I was inside Hugh's shop and the gate was closed so z was outside smashing the walls but suddenly he got inside by this area...



Yeah, you are very funny right? Placing those mines down there got me.

 
@moroco Thanks for the report, though that part from the trader was pretty much like vanilla in regards to the wall, but even so, with next update I modified the fence to have chain link section instead of those sand bags all over the perimeter, that should help: 
PlnhC93.jpg


 
2021.03.25 - 2.3.02 Experimental is out!
- Restart preferred, but not mandatory!
- Added 60+ new weapons, tools, resources and schematics
- You can find and repair repairable bicycles, minibikes and motorcycles in the world
- Added support for UI Background Opacity setting for most UI windows
- Bundled Russian and Korean localization with the mod
- and more, full list of patch notes: https://www.patreon.com/posts/49189491 

Anyone who wishes to help in translating the mod in other languages are welcome to join my discord and help out with that and the translation will be added with future updates of the mod  :)

 
Hello everyone, I hope this post does not bother here.I am new, I searched but did not find anything about this problem.
i can't play undead legacy.
the base game works without problem.
from the modlauncher I installed several mods and they also work without problems, but when I try with the undead legacy mod I always stay in the home screen but without the menu options or anything.
the console is displayed and nothing else happens
any solution please?

https://ibb.co/PmDBt2c

 
Hi. I've been playing your mod for a while and it's great. I'd like to note 3 things and ask a question. Sorry if this isn't where I should post this, but it looked like the right place. 1. Water in a glass jar waits 0.4 and in a plastic bottle 0.5. Shouldn't this be tho other way around? (The plastic bottle looks like 1,5 l and the jar 0.5 l but they do give the same amount of water and you can boil the water in the jar without a pot, making it just more useful). 2. Faucets don't give anything when destroyed (they give themselves in vanilla which can then be scrapped or melted). 3. When scrapping brass, I noticed that at least some items get heavier when scrapped. Shouldn't scrapping remove unnecessary things and make it lighter?

My question is about some items that where present in the previous version of this mod (in A16). There where MRE's in airdrops. Perhaps this might seam a bit overpowered as I remember finding whole boxes of them (so I think 10 - 20 items after opening), but this felt realistic as this is what would really be dropped. Also, there where boxes of ammo - this doesn't really make a difference as now you have weight and stacking in your inventory is unimportant (so keeping the ammo in a box saved space before). There where also fresh food items found on zombies and in the world. You could make some interesting items like salami (then you could slice it and make pizza which required salt you got from digging sand). There where also items you could examine and disassemble in your backpack). I understand that these weren't the priority, but I'm not sure if they will be eventually added or for some reason I just didn't encounter them? So, do you have a list of all the items you've added and maybe another of those the first version of the mod had (and if the second, old list would have added/ won't add / maybe later by the items we would know how things are)? This would also help with what you can find in the world (as some specific block being destroyed with some specific tool giving you something you don't know even exists might not be discovered by most players). Anyway you've made a great mod.

 
Hello everyone, I hope this post does not bother here.I am new, I searched but did not find anything about this problem.
i can't play undead legacy.
the base game works without problem.
from the modlauncher I installed several mods and they also work without problems, but when I try with the undead legacy mod I always stay in the home screen but without the menu options or anything.
the console is displayed and nothing else happens
any solution please?

https://ibb.co/PmDBt2c
Easy Anticheat must be turned off, you have to have a clean A19.4 copy of the game without any other modlets.
 

Hi. I've been playing your mod for a while and it's great. I'd like to note 3 things and ask a question. Sorry if this isn't where I should post this, but it looked like the right place. 1. Water in a glass jar waits 0.4 and in a plastic bottle 0.5. Shouldn't this be tho other way around? (The plastic bottle looks like 1,5 l and the jar 0.5 l but they do give the same amount of water and you can boil the water in the jar without a pot, making it just more useful). 2. Faucets don't give anything when destroyed (they give themselves in vanilla which can then be scrapped or melted). 3. When scrapping brass, I noticed that at least some items get heavier when scrapped. Shouldn't scrapping remove unnecessary things and make it lighter?

My question is about some items that where present in the previous version of this mod (in A16). There where MRE's in airdrops. Perhaps this might seam a bit overpowered as I remember finding whole boxes of them (so I think 10 - 20 items after opening), but this felt realistic as this is what would really be dropped. Also, there where boxes of ammo - this doesn't really make a difference as now you have weight and stacking in your inventory is unimportant (so keeping the ammo in a box saved space before). There where also fresh food items found on zombies and in the world. You could make some interesting items like salami (then you could slice it and make pizza which required salt you got from digging sand). There where also items you could examine and disassemble in your backpack). I understand that these weren't the priority, but I'm not sure if they will be eventually added or for some reason I just didn't encounter them? So, do you have a list of all the items you've added and maybe another of those the first version of the mod had (and if the second, old list would have added/ won't add / maybe later by the items we would know how things are)? This would also help with what you can find in the world (as some specific block being destroyed with some specific tool giving you something you don't know even exists might not be discovered by most players). Anyway you've made a great mod.
I will look into the jar/bottle thing. As for MREs, ammo boxes and other items from A16, I'm still working on the mod, it's by no means finished, since A17 dropped, I basically worked my way up from scratch with this version of the mod and been doing nothing but work on the mod for the past 2 years and there's still a lot of items that need to be brought back, but thing is, old mod had icons in very low resolution for them, the XML code is not compatible with current version of the game, so that takes time to remake all that in HD. Loot change is also an ongoing process. You can search in creative menu for most mod related items by typing "ulm".

 
Crazy amounts of wolves/bears out at night. Night 3on a new game we are hiding LOL. Gonna be a fun play through 

2021-03-26 11_38_07-7 Days To Die.png

 
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Easy Anticheat debe estar desactivado, debes tener una copia A19.4 limpia del juego sin ningún otro modlet.
 

Voy a mirar dentro del frasco / botella. En cuanto a los MRE, cajas de munición y otros elementos de A16, todavía estoy trabajando en el mod, de ninguna manera está terminado, desde que cayó A17, básicamente trabajé desde cero con esta versión del mod y no he estado haciendo nada más que trabajo en el mod durante los últimos 2 años y todavía hay muchos elementos que deben recuperarse, pero el problema es que el mod antiguo tenía íconos en muy baja resolución para ellos, el código XML no es compatible con la versión actual del juego , por lo que lleva tiempo rehacer todo eso en HD. El cambio de botín también es un proceso continuo. Puede buscar en el menú creativo para la mayoría de los elementos relacionados con mod escribiendo "ulm".
Thanks for the quick response, and even more thanks for your great work. :)

 
Easy Anticheat must be turned off, you have to have a clean A19.4 copy of the game without any other modlets.
 

I will look into the jar/bottle thing. As for MREs, ammo boxes and other items from A16, I'm still working on the mod, it's by no means finished, since A17 dropped, I basically worked my way up from scratch with this version of the mod and been doing nothing but work on the mod for the past 2 years and there's still a lot of items that need to be brought back, but thing is, old mod had icons in very low resolution for them, the XML code is not compatible with current version of the game, so that takes time to remake all that in HD. Loot change is also an ongoing process. You can search in creative menu for most mod related items by typing "ulm".
Thanks for the reply. Oh, and you might want to write somewhere that you can pick up storage containers and other objects by holding E - it took me a while to figure out this useful feature (or maybe I just didn't see the info, if it's in the game already?).

 
I will look into the jar/bottle thing. As for MREs, ammo boxes and other items from A16, I'm still working on the mod, it's by no means finished, since A17 dropped, I basically worked my way up from scratch with this version of the mod and been doing nothing but work on the mod for the past 2 years and there's still a lot of items that need to be brought back, but thing is, old mod had icons in very low resolution for them, the XML code is not compatible with current version of the game, so that takes time to remake all that in HD. Loot change is also an ongoing process. You can search in creative menu for most mod related items by typing "ulm".
Ah that explains many things, before the current version I played with 16.something until my previous PC could not cope with it anymore. Now that I am up to date again I also wanted to see if UL was still being developed, pleasantly surprised that it was although I was missing a few things that I remembered from earlier days.

I might say that I still enjoy UL and keep up the good work.

 
@Subquake  I installed the experimental branch today and just tried to repair a bicycle, but it seems like its broken.

I crafted the bicycle repair kit and then used right click with a wood hammer on a repairable bicycle, but the item icon in the bottom right corner said I need a bicycle repair kit. It was in my inventory, I triple checked.

 
Can a UL 19.3 save be used in UL 19.4 ?

I imagine not, but figured I ask in case there is a work around.

My 19.3 save shows up in UL 19.4 version, but the option to start it is greyed out.

 
@Subquake  I installed the experimental branch today and just tried to repair a bicycle, but it seems like its broken.

I crafted the bicycle repair kit and then used right click with a wood hammer on a repairable bicycle, but the item icon in the bottom right corner said I need a bicycle repair kit. It was in my inventory, I triple checked.
you need a wrench, ratchet or an impact driver to repair vehicles

Can a UL 19.3 save be used in UL 19.4 ?

I imagine not, but figured I ask in case there is a work around.

My 19.3 save shows up in UL 19.4 version, but the option to start it is greyed out.
Depends, did you install the new update for the mod on the mod launcher? or did you install undead legacy manually? If you did through mod launcher, you need to completely uninstall it and reinstall it fresh, so that the mod launcher pulls A19.4 vanilla files first and then pre-sync the UL mod

witch compo pack do you suggest guys ? i installed cp47 and i got some huge lags
lag is because of the compo packs, not the mod, if your PC can't handle compo pack with UL, don't use compo pack

 
I noticed something about mining that I thought I'll note here. Mining potassium gives a lot of xp (as in vanilla) but mining iron or lead gives very little. I guess xp from mining is linked to how many items you actually get and as you changed scrap iron/lead from mining, to ore it still gives xp according to quantity. I wonder if you'll be changing this?

 
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