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Subquake's Undead Legacy

Another screenshot, managed to get item mods to display their names when you hover over them:

RKL2Esz.png


 
I wanted to ask, since the last version is labled for alpha 16.4, does that mean its not compatible with Alpha 17? Thats what im assuming but Id rather ask then assume

 
I wanted to ask, since the last version is labled for alpha 16.4, does that mean its not compatible with Alpha 17? Thats what im assuming but Id rather ask then assume
Yes, currently I am working on A17 compatible version.

 
omg, you keep me exciting each time you post something. I just logged in just to say how awesome it looks. Take your time, I hope you don't have too many stuff to do left! GL

 
Good day Subquake,

It IS Coming along nicely I see .. keep all the teasers coming :smile-new:

Looking forward to day it get's released .. thinking most likely After A17.2 FINALLY goes stable .. But there are rumors of A18 now .. even before A 17.2 goes stable_" when and if it does " .. SO we will see and I will try and keep the wolves off your back … the Old Gamer .. :02.47-tranquillity:

 
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Just a Reminder .... IT's In the WorksOK .. EVERYONE .. Before you ASK .. Most likely " Undead Legacy " is going to Be delayed because the Fun Pimps Just Drop .. Drum - Roll

.. Experimental A 17.2 B27 today .. SO seat back and .. Drum roll again.

Read the FIRST Page .. Also .. Let's have patience.

IT Will be out When it is Ready and Subquake feels comfortable enough with the his mod and Thinks it is Ready to be release. Let's hope for early March 2019 or STABLE 17.2 b20.

SO .. Have Fun and Enjoy

............…. AND .. NO .. the current version .. IS NOT Compatible with A 17.
You don't have to worry about me keeping up with the minor updates of the game, my SDX dev build is already up to date with b27 ;)

 
You don't have to worry about me keeping up with the minor updates of the game, my SDX dev build is already up to date with b27 ;)
Mine isn't for my mod because I spent the ENTIRE day playing XCOM 2 when the latest experimental came out.

I regret nothing :D

 
Mine isn't for my mod because I spent the ENTIRE day playing XCOM 2 when the latest experimental came out.
I regret nothing :D
Totally understandable, we need some time off here and there as well, can't be slaves of modding in all of our free time, a gamer here myself, totally would go crazy if the only thing I would do in my spare time was to mod a game :)
 
Working on implementing calorie system to manage hunger in the game:

qpZGfV7.png


P.S. Calories =/= Max Stamina.

The goal is to make it so that you don't have to eat every 5 minutes in the game to replenish stamina and even though food will give more per portion, food will be much more scarce and harder to craft in the game to make survival aspect in the game more meaningful, for instance, a piece of candy or lollipop will be very useful in the game.

CiTkmis.png


 
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