If the game is unfun untill level xyz then a new player is either going to grind like ♥♥♥♥ to get to the actual fun part of the game or just go play somthing else, neither of these are good options.
Maybe we need another setting, that way those that like this stupid inverse difficulty can have it.
What im asking for is a balanced and fun game at level 1, perks can still offer damage boosts or whatever.
Its like people have pointed out repeatedly: are we new surviors or new born babies? Id prefer a game where the combat is fun on the first day or throughout the game regardless of perk choices instead of the "everything is a bullet sponge unless you 'choose' to take perks xyz".
Games getting harder as you progress is real progression, starting out ridiculously weak and the game getting ever easier because you level up is...lame.
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Some things simply cannot be modded back in and frankly, i do mod the game extensively just like everyone else, because i HAVE to, the vanilla game has gotten worse and worse every alpha and telling everyone to just mod thier game is not healthy for the community or the game.