No worries. And thanks. But just to be clear, they're not climbing up on land... they're disappearing into the terrain... once they reach the northern edge of the river/lake, they vanish
Also, with 19 & 21, I get these errors:
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
2024-11-03T17:45:29 221.007 WRN [Steam] Tick took exceptionally long: 608 ms
And with 1.0, I get these errors:
2024-11-04T17:34:55 179.110 ERR Could not instantiate classEntitySwimmingSDX, SCore' for entity_class 'PassiveFish'
2024-11-04T17:34:55 179.111 ERR Could not instantiate classEntitySwimmingSDX, SCore' for entity_class 'AggressiveFish'
2024-11-04T17:34:55 179.111 ERR Could not instantiate classEntitySwimmingSDX, SCore' for entity_class 'fishStingRay'
2024-11-04T17:34:55 179.112 ERR Could not instantiate classEntitySwimmingSDX, SCore' for entity_class 'fishTurtle'
2024-11-04T17:34:55 179.112 ERR Could not instantiate classEntitySwimmingSDX, SCore' for entity_class 'fishSardine'
2024-11-04T17:34:55 179.114 ERR Could not instantiate classEntitySwimmingSDX, SCore' for entity_class 'fishClownfish'
2024-11-04T18:18:28 2792.496 ERR Unknown entity 1997047144
2024-11-04T18:18:28 2792.496 WRN Ignore spawning of empty entity
2024-11-04T18:18:28 2792.784 ERR Unknown entity 1742476197
2024-11-04T18:18:28 2792.784 WRN Ignore spawning of empty entity
2024-11-04T18:18:29 2793.506 ERR Unknown entity 1742476197
2024-11-04T18:18:29 2793.507 INF No entity created: eg=AnimalSwiming;buff=buffOrderStay;pc=0;keep=0
2024-11-04T18:18:29 2793.669 ERR Unknown entity 57337626
2024-11-04T18:18:29 2793.670 WRN Ignore spawning of empty entity
2024-11-04T18:18:30 2794.228 ERR Unknown entity 57337626
2024-11-04T18:18:30 2794.228 WRN Ignore spawning of empty entity
NullReferenceException: Object reference not set to an instance of an object
at FactionManager.GetFactionByName (System.String _name) [0x00004] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::CopyPropertiesFromEntityClass>(EntityAlive)
at EntityZombieFlyingSDX.CopyPropertiesFromEntityClass () [0x00012] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - A21 - Mods\Mods\0-SCore\Scripts\Entities\EntityZombieFlyingSDX.cs:301
at Entity.InitCommon () [0x00029] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at Entity.Init (System.Int32 _entityClass) [0x00007] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at EntityEnemy.Init (System.Int32 _entityClass) [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at EntityZombieFlyingSDX.Init (System.Int32 _entityClass) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - A21 - Mods\Mods\0-SCore\Scripts\Entities\EntityZombieFlyingSDX.cs:88
at EntitySwimingSDX.Init (System.Int32 _entityClass) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - A21 - Mods\Mods\0-SCore\Scripts\Entities\EntitySwimingSDX.cs:46
at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x004c2] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at Chunk.OnLoad (World _world) [0x0002d] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at World.updateChunkAddedRemovedCallbacks () [0x0007d] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at GameManager.UpdateTick () [0x00073] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at GameManager.gmUpdate () [0x00336] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at GameManager.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0