It used to be like that.DanLW said:A longer stone age would work if the map or RWG supported it.
Imagine a map like this: The initial spawn point is in a sparsely populated area. (The Duke drove you to the middle of nowhere and left you for dead) POIs are rare in this part of the map, so what you can make is what you got. Stone age lasts a while.
To advance to iron/steel, you need to travel to the part of the map where civilization exists. Hopefully you go in the right direction! Also, getting to civilized areas with better loot should involve crossing dangerous areas that should be very difficult for a player in week 1 to cross.
This would be agreat concept for a custom map. Getting to the good loot should involve travelling tens of km on foot, or by bike if you get lucky enough to find one. This way a player can spend the stone age getting basic equipment, and must travel to get better equipment.
It will be interesting when the game goes gold and custom player made maps become a thing. Creating a map designed to be an epic journey could be fun!
There used to be zombies in the wild too. unlike the sparsely populated world now.
I tried to modify the loot.xml because finding stone axes in a sealed loot crate seemed preposterous to me. No luck it didn't seem to fix it... plus I'm not much of a modder. So I upped the zombies in the world to 60 during the day and 30 during the night and gifted myself a level 4 bat. I've been having a BLAST! Although I'm starting to wonder what's up with the respawns as any area I clear if I leave it seems it's full of zombies again. Regardless though increasing the zombies has made the game so much more enjoyable than it's been in a very very long time. Who would have thought having lots of zombies in a zombie game might be enjoyable.
but as to the OPs question. No there shouldn't be stone tools in sealed crates. Just have anything else usable. frames, rebar frames, and what is better than getting a stone axe. Simply omitting the stone tools would have made it more logical. Although I think hammers and iron shovels should still be in the low level crates as that makes sense.