Royal Deluxe
New member
Usefull Stuff for Modding
Trader in Navezgane Numbers in Order of teleport
Rekt 320E 111N
Hugh 1390E 1333N
Joel -1055W 955N
Jimmy -766W -1300N
Bob 999E -1333S
Quests
Quest texts
Icons for quests
Quest Template
Objectives
ObjectiveTypes { AnimalKill, Assemble, BlockPickup, BlockPlace, BlockUpgrade, Buff,
ExchangeItemFrom, Fetch, FetchKeep, CraftItem, Repair, Scrap, SkillsPurchased, Time, Wear, WindowOpen, ZombieKill }
Rewards
Not a coplete list but the most important
RewardTypes { Exp, Item, Level, Quest, Recipe, ShowTip, Skill, SkillPoints, TreasureItem}.
TreasureItem is only valid for treasure quest and will add specific item to the chest.
For items with quality value specifies exact quality or quality range if used with a comma(same with number of items for stacking items).
RewardExp_keyword,,Keywords,,EXP,,
RewardLevel_keyword,,Keywords,,Level,,
RewardQuest_keyword,,Keywords,,New Quest,,
RewardRecipe_keyword,,Keywords,,Recipe Unlocked,,
RewardSkill_keyword,,Keywords,,Skill,,
RewardSkillPoint_keyword,,Keywords,,Skill Point,,
Drugs
Drinks
Food
Medicine
Trader in Navezgane Numbers in Order of teleport
Rekt 320E 111N
Hugh 1390E 1333N
Joel -1055W 955N
Jimmy -766W -1300N
Bob 999E -1333S
Quests
Quest texts
Icons for quests
Code:
ui_game_symbol_map_trader
ui_game_symbol_treasure
ui_game_symbol_map_bed
ui_game_symbol_hammer
ui_game_symbol_knife
ui_game_symbol_tailoring
ui_game_symbol_shirt
ui_game_symbol_club
ui_game_symbol_archery
ui_game_symbol_map_house
ui_game_symbol_campfire
ui_game_symbol_zombie
Code:
<!-- ###################################MOD#################################### -->
<quest id="+Quest_Placeholder+" group_name_key="+1Groupname" name_key="+2Namekey" subtitle_key="+3_SubtitleKey" description_key="+4_description Key" icon="+5Icon" category_key="+6CategoryKey" offer_key="+7_offerkey">
<objective type="Time" value="900" optional="true" />
<reward type="Item" id="casinoCoin" value="1" optional="true" />
</quest>
<!-- ###################################MOD#################################### -->
ObjectiveTypes { AnimalKill, Assemble, BlockPickup, BlockPlace, BlockUpgrade, Buff,
ExchangeItemFrom, Fetch, FetchKeep, CraftItem, Repair, Scrap, SkillsPurchased, Time, Wear, WindowOpen, ZombieKill }
Code:
<objective type="Time" value="1200" optional="true" />
<!-- ###################################MOD#################################### -->
<objective type="ZombieKill" id="zombieScreamer,zombieScreamerFeral,zombieNurse,zombieNurseFeral,zombieFatCop,zombieFatCopFeral,zombieFatCopFeralRadiated,animalZombieDog,zombieSpider,zombieSpiderFeral,zombieSpiderFeralRadiated,zombieArlene,zombieArleneFeral,zombieDarlene,zombieDarleneFeral,zombieMarlene,zombieMarleneFeral,zombieNurse,zombieNurseFeral,zombieBoe,zombieBoeFeral,zombieJoe,zombieJoeFeral,zombieMoe,zombieMoeFeral,zombieYo,zombieYoFeral,zombieSteve,zombieSteveFeral,zombieBurnt,zombieSnow,zombieSnowFeral" value="2" />
<!-- ###################################MOD#################################### -->
<objective type="ZombieKill" value="2" />
<objective type="AnimalKill" id="animalChicken" value="5" />
<objective type="FetchKeep" id="yuccaFibers" value="6" />
<objective type="Craft" id="+Placeholder+" value="6" />
<objective type="BlockPlace" id="woodFrameBlock" value="3" />
<objective type="BlockUpgrade" id="woodFrameBlock" value="3" />
<objective type="Wear" id="plantFiberPants" />
<objective type="Goto" id="trader" value="5" />
<objective type="TreasureChest" id="treasureChest" value="1000-1750" />
Not a coplete list but the most important
RewardTypes { Exp, Item, Level, Quest, Recipe, ShowTip, Skill, SkillPoints, TreasureItem}.
TreasureItem is only valid for treasure quest and will add specific item to the chest.
For items with quality value specifies exact quality or quality range if used with a comma(same with number of items for stacking items).
RewardExp_keyword,,Keywords,,EXP,,
RewardLevel_keyword,,Keywords,,Level,,
RewardQuest_keyword,,Keywords,,New Quest,,
RewardRecipe_keyword,,Keywords,,Recipe Unlocked,,
RewardSkill_keyword,,Keywords,,Skill,,
RewardSkillPoint_keyword,,Keywords,,Skill Point,,
Drugs
Code:
<!-- ################################### Drugs
<reward type="Item" id="coffee" value="2" />
<reward type="Item" id="beer" value="2" />
<reward type="Item" id="grainAlcohol" value="2" />
################################################# -->
Code:
<!-- ################################### Drinks
<reward type="Item" id="redTea" value="2" />
<reward type="Item" id="goldenRodTea" value="2" />
<reward type="Item" id="bottledWater" value="2" />
<reward type="Item" id="foodYuccaJuice" value="2" />
################################################# -->
Code:
<!-- ################################### Food
<reward type="Item" id="foodYuccaFruit" value="2" />
<reward type="Item" id="cornBread" value="2" />
<reward type="Item" id="canHam" value="2" />
<reward type="Item" id="canSoup" value="2" />
<reward type="Item" id="canPasta" value="2" />
<reward type="Item" id="canChili" value="2" />
################################################# -->
Code:
<!-- ################################### Medicine
<reward type="Item" id="aloeCream" value="2" />
<reward type="Item" id="bandage" value="2" />
<reward type="Item" id="firstAidBandage" value="2" />
<reward type="Item" id="firstAidKit" value="2" />
<reward type="Item" id="painkillers" value="2" />
<reward type="Item" id="foodHoney" value="2" />
<reward type="Item" id="herbalAntibiotics" value="2" />
<reward type="Item" id="splint" value="2" />
################################################# -->
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