Roland
Community Moderator
Truthfully, the current balance you are playing is already the old balance. So hopefully things will turn in your favor with 17.1And the current ballance is simply too much for people like me
Truthfully, the current balance you are playing is already the old balance. So hopefully things will turn in your favor with 17.1And the current ballance is simply too much for people like me
I'm really trying very hard to find the challenge in it, but it just seems like chores to me so that later on I can do the same chore in a shorter amount of time.I'm ready to agree with you that efficiency isn't a fun challenge for some players but I'm not ready to agree with you that it is "fake challenge" or "no challenge just tedious". The game definitely has a time management element to it and the efficiency part adds some challenge to that. It might not be a challenge your interested in playing with but objectively people do struggle with the game because of it and I'm not talking about the struggle to keep playing in the face of tedium....lol
This does not happen to me either, because I always prepare for it by using early warning signs inside POI's like spikes, frames to block, shutting doors, making my own entrance to run out of before hand, ect, it was just an example of a scripted event that can feel a little cheap to the player.See, this doesn't happen to me. Dog packs are a lot easier as of the last couple alphas compared to the past. Again it seems that there are some challenges you aren't up to facing and instead of admitting that you are instead blaming the challenge by calling it "cheap challenge" or "fake challenge" I don't agree. Challenges are challenges. A pack of dogs creeping into the poi you are exploring and then going crazy on you is definitely challenging but it is definitely NOT a kobiyashi maru...
I love these events because when I escape them alive (sometimes barely alive) it makes for a great story to remember. Without these types of events there could be no great escape stories.
Yes, you're very right here, I've played since Alpha 6, however its the comparison of other games that I reached this conclusion faster, not the alpha stages of the game itself.Ah....see, now THIS is an epidemic of being a long time Early Access player of the game. New players are not going to look at the perks as regaining what we had for free in A16. They are just going to see the starting abilities as starting abilities and be excite when they can suddenly cook better meals and perform more efficiently than the first few days of the game. If you keep what we used to have as "normal" as this shining star in your head you will always be disappointed with balancing. Every alpha release you have to look at the game as through new eyes and not as a disappointing comparison to what we used to have.
Did you watch my horde night videos? I don't think I'm under prepared for them and just to prove a point I free kill in the street without a base just because.. well, I can.I would love these suggestions being added to the game in addition to the efficiency/time management challenges we currently have. The problem is that there already ARE some of these challenges in the form of quests and we still get complaints from people who go up against the hard ones too early and before they are prepared. Of course, THEY don't say they were unprepared or that they tried them too early. They instead claim the quests are "cheap" with "fake jump scare challenge" and "automatic no way to avoid it death" that just makes the whole experience unfair. There was a whole thread about this with a linked gameplay video of streamer claiming how unfair the "challenge" was and yet as people watched it and commented most agreed that the player went in under-prepared and not carefully enough. <shrug> Seems like gamer ego to me.
I agree with just about everything you said here but I wanted to focus on this one aspect. Im not trying to argumentative but I feel compelled to ask one question in regards to this, and maybe Roland will answer.The game doesn't work off of "Challenge" you guys need to understand this, its just tedious grindy chore work, its easier because the game makes the "Grind" more efficient."
Thirded. I always thought it was quite a joke, mid game, to have stacks and stacks of raw meat, in boxes, no less, for days, even weeks on end without consequence. Refrigeration at the least! Or, better yet, the best refrigerator nature has ever come up with (it comes in many forms, most of which walk on four legs). Translation: don't kill it until you need to eat.Without getting into the semantics of "realism vs game balance" I will say that current system is lacking.
It will always be mediocre until they get food spoilage in. After that they could have every fresh recipe available at the start and Master Chef changed to Food Preservation.
Everything is radiated and there is no longer spoilage like there used to be. This is why the dead are running around, they just won't spoil!Thirded. I always thought it was quite a joke, mid game, to have stacks and stacks of raw meat, in boxes, no less, for days, even weeks on end without consequence. Refrigeration at the least! Or, better yet, the best refrigerator nature has ever come up with (it comes in many forms, most of which walk on four legs). Translation: don't kill it until you need to eat.
I think Gazz is just a smartass anyway, most of what he replies with is usually something condescending and idiotic, I had plenty of bs from him when I posted about how terrible shotguns were in alpha 11 or 12.I agree with just about everything you said here but I wanted to focus on this one aspect. Im not trying to argumentative but I feel compelled to ask one question in regards to this, and maybe Roland will answer.
What is the thought process behind all the perk locks to player level in relation to the grind? Gazz has answered the LBD question several times with the sentiment that this isnt an asian MMO where grind is king. But if this Alpha has felt anything to me its that the grind is way more in your face and evident here than any previous Alpha.
I know Xp is being distributed more widely in the upcoming patch, but that only feels like a band aid to a larger problem that seems to be permeating here. Choices seem much narrower now, and your path is almost pre determined. Builders are gonna build of course, farmers gonna farm, but the road to those two never really change.
Every team has a weak link... It happens.I think Gazz is just a smartass anyway, most of what he replies with is usually something condescending and idiotic, I had plenty of bs from him when I posted about how terrible shotguns were in alpha 11 or 12.
You're right! Item quality levels that increase when you spend perk points definitely wouldn't work.I don’t want to make burnt bacon and eggs, good bacon and eggs, and great bacon and eggs with each spending of a point.
Haha...yes. And those particular perks are not my favorites. Just because some of the existing perks are like that doesn’t mean we should add more like that.You're right! Item quality levels that increase when you spend perk points definitely wouldn't work.
Oh wait...
No problem.It was a fair suggestion. Sorry if I came on too strongly. I still think that perks as new abilities or recipes is better than perks as better tiers of the same base ability. If the devs switched to your suggestion or even Random Dude's LBD plug I'm sure I would adapt and have fun as well.
Well, no you can't really call it eggs benedict because that requires some sort of dough for the base, and extra ingredients for the hollandaise sauce. I can understand your reasoning though. You are basically posing the same question to me that HungryZombie did. What if it was a harder recipe than bacon eggs, but also just used the 2 ingredients, meat and eggs? Like I said to HungryZombie, though, I'd rather loot recipe books for more complicated recipes, and maybe put points into MasterChef to increase the benefits of the food, but maybe that's just me.
Probably digging a tunnel in sand..Man you literally pointed out the challenges. If its something that hampers you, and costs you to re-evaluate your game style and cant easily be bypassed..... SURPRISE! Its called a challenge.
Interested though, what constitutes an actual challenge for you if those arent?
It would be more of a Cornbread Kush, but it does require some oil (bacon fat would work, so mebbe 1 meat)On the subject of food, I think we need to do something about the cornbread. As a southerner, I've made hundreds, maybe thousands, of cakes of cornbread in my life (I love cornbread), and not once was it ever just water and corn meal. Water and corn meal alone doesn't make a cake of cornbread, it makes a frisbee. Now, I'm not saying we need to add buttermilk to the game, or even an egg to the recipe, but water and corn meal, when cooked in a pot, makes grits. For those of y'all that don't know what a "grit" is...
I have to say that I am coming around to the idea that vending machines should be one-time loot containers, like refrigerators, and Traders should be severely nerfed of food to make farming a more necessary activity. Either that, or they should only sell canned goods and boiled water but none of the prepared foods. Maybe make this a game setting option?Here I thought this discussion was about how useless master chef is since we can just buy amazing good from vending machines. Why do we even have this perk if we can just buy the food? I know I stopped hunting animals once they made food available in vending machines hell I don't even bother with a farm since we don't loose max hp or max stamina from death anymore.
Same dude that is sending air drops? lol(And exactly who is restocking these vending machines anyway?)
Maybe it's a gluten-free Eggs Benedict made from an emulsion of bacon fat & egg whites. Just don't ask me where the hollandaise sauce comes from.No problem.Well, no you can't really call it eggs benedict because that requires some sort of dough for the base, and extra ingredients for the hollandaise sauce. I can understand your reasoning though. You are basically posing the same question to me that HungryZombie did. What if it was a harder recipe than bacon eggs, but also just used the 2 ingredients, meat and eggs? Like I said to HungryZombie, though, I'd rather loot recipe books for more complicated recipes, and maybe put points into MasterChef to increase the benefits of the food, but maybe that's just me.