items.xmlHi how do I remove the zombie blocks damage reduction? I like the other parts of the mod but this just ruins the game for me. I've been looking through all the xml's and cant seem to find it.
<!-- Zombie nerf -->
<!-- General -->
<set xpath="/items/item[@name='meleeHandMaster']/property[@class='Action0']/property[@name='Delay']/@value">1</set>
<!-- Range -->
<set xpath="/items/item[@name='meleeHandMaster']/property[@class='Action0']/property[@name='Range']/@value">1.4</set>
<set xpath="/items/item[@name='meleeHandZombieCop']/property[@class='Action0']/property[@name='Range']/@value">1.4</set>
<set xpath="/items/item[@name='meleeHandAnimalBear']/property[@class='Action0']/property[@name='Range']/@value">2</set>
<set xpath="/items/item[@name='meleeHandAnimalZombieBear']/property[@class='Action0']/property[@name='Range']/@value">2</set>
<set xpath="/items/item[@name='meleeHandAnimalSnake']/property[@class='Action0']/property[@name='Range']/@value">1</set>
<set xpath="/items/item[@name='meleeHandAnimalWolf']/property[@class='Action0']/property[@name='Range']/@value">1.75</set>
<append xpath="/items/item[@name='meleeHandPlayer']/property[@class='Action0']">
<property name="Range" value="1.65"/>
</append>
<!-- Stop Zs eating through hard materials -->
<append xpath="/items/item[@name='meleeHandMaster']/effect_group[@name='Base Effects']">
<passive_effect name="DamageModifier" operation="perc_add" value="-100" tags="concrete,metal,stone"/>
</append>
<append xpath="/items/item[starts-with(@name, 'meleeHandZombie')]/effect_group[@name='Base Effects']">
<passive_effect name="DamageModifier" operation="perc_add" value="-100" tags="concrete,metal,stone"/>
</append>
<!-- Reduced block damage -->
<set xpath="/items/item[@name='meleeHandMaster']/property[@class='Action0']/property[@name='DamageBlock']/@value">8</set>
<set xpath="/items/item[@name='meleeHandZombie01']/effect_group[@name='Base Effects']/passive_effect[@name='BlockDamage']/@value">8</set>
<set xpath="/items/item[@name='meleeHandZombie02Feral']/property[@class='Action0']/property[@name='DamageBlock']/@value">30</set>
<set xpath="/items/item[@name='meleeHandZombieBehemoth']/property[@class='Action0']/property[@name='DamageBlock']/@value">800</set>
<set xpath="/items/item[@name='meleeHandZombieBurning']/property[@class='Action0']/property[@name='DamageBlock']/@value">2</set>
<set xpath="/items/item[@name='meleeHandZombieBurningCrawler']/property[@class='Action0']/property[@name='DamageBlock']/@value">2</set>
<set xpath="/items/item[@name='meleeHandZombieBurningFeral']/property[@class='Action0']/property[@name='DamageBlock']/@value">16</set>
<set xpath="/items/item[@name='meleeHandZombieCop']/property[@class='Action0']/property[@name='DamageBlock']/@value">30</set>
<set xpath="/items/item[@name='meleeHandZombieCopFeral']/property[@class='Action0']/property[@name='DamageBlock']/@value">40</set>
<set xpath="/items/item[@name='meleeHandZombieFeral']/property[@class='Action0']/property[@name='DamageBlock']/@value">30</set>
<set xpath="/items/item[@name='meleeHandZombieFootballPlayerFeral']/property[@class='Action0']/property[@name='DamageBlock']/@value">30</set>
<set xpath="/items/item[@name='meleeHandZombieHazMatFeral']/property[@class='Action0']/property[@name='DamageBlock']/@value">30</set>
<set xpath="/items/item[@name='meleeHandZombieStripperFeral']/property[@class='Action0']/property[@name='DamageBlock']/@value">30</set>
<set xpath="/items/item[@name='meleeHandZombieStrong']/property[@class='Action0']/property[@name='DamageBlock']/@value">16</set>
<set xpath="/items/item[@name='meleeHandZombieStrongFeral']/property[@class='Action0']/property[@name='DamageBlock']/@value">30</set>
<set xpath="/items/item[@name='meleeHandZombieWorker']/property[@class='Action0']/property[@name='DamageBlock']/@value">16</set>
<set xpath="/items/item[@name='meleeHandZombieWorkerFeral']/property[@class='Action0']/property[@name='DamageBlock']/@value">30</set>
<!-- Z vomit removal -->
<remove xpath="/items/item[starts-with(@name, 'meleeHandZombieCop')]/property[@class='Action1']" />
THIS!!! ONLY THIS! Cmom... We went from TWD to World War Z in this A17.... I tought they should put some option to ppl that want to keep on TWD mode... Zombies tearing concrete and Jumping? Not for me... I'll try your mod, thanks!!!Back again!
Zs
- Zs nerf'd against metal, stone, concrete, brick blocks etc. (no more tearing through concrete like butter and underground bases are back!)
+1 :fat:The full mod makes the game too easy for me but is there a way I can only get these features
Mining stone bonuses
-More iron per rock (scales with perks)
-Chance of scrap iron, coal, lead and nitrate
-Chance of gems, Silver (4%), Gold (2%) and Diamond (1%)
The main one I'm interested in is the chance of iron coal lead and nitrate.
Well made points. I liked your line of reasoning and share your position.That is like saying "Why don't you play with no mods at all?" Just because I like to make the game easier instead of making it more difficult does not mean my request is not a valid one. If you won't make a mod that does what I asked for because of your moral limitations about cheating then just say you don't make cheats. In fact, if that is how you feel you need not post anything at all. You don't need to come down on me for the way I like to play my game.
If you can't make the mod I asked for because you don't know how then just say you can't and leave it at that. Yeah, I like to cheat, so what? How does that affect you? Not at all. So how about we just play the game the way we like and have fun?
Besides, you don't seem to have a problems with more bag slots, stamina cost reduced, being able to get water from faucets, zombie attack range reduced, zombie block damage reduced, and the many other "cheats" in this mod. Isn't that a little more than hypocritical?
My apologies to the OP, I think your work is awesome and I thank you for it. Sorry if I had a bit of a rant here.