Slingblade2040
Scavenger
Going to keep it quick. 3.0 Sandbox is a nice update but here are some issues.
Backpack crafting set to limited makes it so you can't craft some primitive items like stone spear, stone sledge hammer or bone knife in the backpack and need a workbench for them. You unlock a forge way before you can craft a work bench which is a bit of a problem since the workbench is required to make a forge and you can't make a workbench without the forged iron from the forge or if you manage to find a wrench to salvage from forged iron, buy it from the trader or get lucky and find it in loot. Finding 25 forged iron can be a pain especially since you would need to know where to look for it or rely on RNG to get it.
Food and ammo tiers need to be implemented as a way to further customize the world in sandbox options. Would love to be able to only find canned food in loot and not these luxury meals of meat stew, blue berry pies and smoothies, also the same can go for ammo to keep it at just the basic ammo not the HP or AP styles.
A damage multiplier for fire and bleed would be a nice addition also to make not just flame traps more dangerous but also give added danger to burnt zombies and added danger when we get bleed effects added to us, Yes this would also benefit us if we want to use fire traps against zombies, use the burning shaft mod or make our weapons that add bleed damage be even more effective along with the mods that add bleed effects
Backpack crafting set to limited makes it so you can't craft some primitive items like stone spear, stone sledge hammer or bone knife in the backpack and need a workbench for them. You unlock a forge way before you can craft a work bench which is a bit of a problem since the workbench is required to make a forge and you can't make a workbench without the forged iron from the forge or if you manage to find a wrench to salvage from forged iron, buy it from the trader or get lucky and find it in loot. Finding 25 forged iron can be a pain especially since you would need to know where to look for it or rely on RNG to get it.
Food and ammo tiers need to be implemented as a way to further customize the world in sandbox options. Would love to be able to only find canned food in loot and not these luxury meals of meat stew, blue berry pies and smoothies, also the same can go for ammo to keep it at just the basic ammo not the HP or AP styles.
A damage multiplier for fire and bleed would be a nice addition also to make not just flame traps more dangerous but also give added danger to burnt zombies and added danger when we get bleed effects added to us, Yes this would also benefit us if we want to use fire traps against zombies, use the burning shaft mod or make our weapons that add bleed damage be even more effective along with the mods that add bleed effects