Is this legit?

"Fine art prints." That's rich. AI generated "art" will never be art.
I mean, it seems they may have used AI for some of the game's deco blocks, but those in the picture above don't seem to be. Their logo has been around forever, that Working Stiffs calendar has been around for several updates now IIRC, and the other is a real dog from one of the devs/testers I think it was.
 
I use my console as an ashtray and to hold my empty pop cans. It's a ps4 btw. As long as sony and microsoft keep handicapping the game requirements the console version of this game will always be inferior. I can play any alpha and experimental, I can mod anything I want. All of this from an office chair instead of a couch, ok I am jealous of your chesterfield play style. Wish I could lay in bed on the PC. Anyways not to beat you up about it but steam version is far superior, save up 3 months, get a decent pc and join the dark side. Let's see your console make weaboo AI Art for you.
 

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Newsflash: AI-phobia now officially accepted by the UN as an illness


:cool:;)
AI generated, so-called "art" is trampling the proprietary rights of artists all over the world. I remember a colleague (during my days as a web developer) saying, "We can take anything we like from the Web. As long as we modify it, it's ours." Well, no it wasn't and...isn't.

That's what AI companies are doing. Same principle. AI produces a mash-up of artists' creations and spits it out as something "new" with no compensation to the actual artist(s) of the elements of said mash-ups whatsoever. Regulations haven't kept up with the technology, which is why a financial bubble has formed around tech companies which, when it bursts, is going to make the subprime mortgage crisis look like a blip on the radar.

There is no law against using AI-generated material in video games or anywhere else, so the makers of video games and movies and advertisments and trailers aren't doing anything legally wrong by using it any more than they're doing anything wrong by purchasing game engine store assets, which would be preferable to using AI, imo, as those assets are created by artists who are being compensated for their work...though I'm sure there's a lot of shenanigans going on there, too.

TFP's artists are producing the models and textures based on AI-generated slop. So, it's certainly not a diss on their work to bring the models and textures based on AI-generated slop to life, so to speak, in the game. They're doing a good job of that, I think.
 
I mean, it seems they may have used AI for some of the game's deco blocks, but those in the picture above don't seem to be. Their logo has been around forever, that Working Stiffs calendar has been around for several updates now IIRC, and the other is a real dog from one of the devs/testers I think it was.
AI is good for video game studios as it can be used for automating repetitive tasks and the like. The models and textures of creatures, e.g. the former mummies and Yetis, were based on AI-generated images, but the models and textures themselves were created by TFP's staff.

Again, it's not a diss on their work. They've worked ■■■■■■■ those models and textures. It's the stuff going on elsewhere, e.g. OpenAI, that is highly questionable. Jeffelon Zuckergates Estate, indeed. :ROFLMAO:
 
AI generated, so-called "art" is trampling the proprietary rights of artists all over the world. I remember a colleague (during my days as a web developer) saying, "We can take anything we like from the Web. As long as we modify it, it's ours." Well, no it wasn't and...isn't.

That's what AI companies are doing. Same principle. AI produces a mash-up of artists' creations and spits it out as something "new" with no compensation to the actual artist(s) of the elements of said mash-ups whatsoever. Regulations haven't kept up with the technology, which is why a financial bubble has formed around tech companies which, when it bursts, is going to make the subprime mortgage crisis look like a blip on the radar.

I actually agree to this. I am just a bit more careful what to designate as AI-generated and what not. Not everyone uses AI and not every picture suddenly is generated by AI. If person A in a company is using AI it doesn't mean person B uses it as well.
 
AI is good for video game studios as it can be used for automating repetitive tasks and the like. The models and textures of creatures, e.g. the former mummies and Yetis, were based on AI-generated images, but the models and textures themselves were created by TFP's staff.

I disagree strongly with this sentiment. The implemented models did not meaningfully differ from the AI generated images, so AI was used to bypass the creative process. The modelers did not have to exercise any artistic muscles, just do what the AI told them to do.

In and of itself, this isn't really a problem as I see it. Those two things arguably didn't fit in this zombie game (I liked them, but I guess others did not). They were tiny drops in the bucket of what is in my opinion a very creative and imaginative zombie game that has involved a lot of enthusiastically creative people.

To me the problem with this sort of AI use is that as it spreads, fewer and fewer people will get the opportunity to develop the skills necessary to hold a position like Video Game Art Director. Art School is not enough for that, it can give you a start but nothing replaces on the job experience.

So I guess I'm saying we better love the AI Slop we're seeing today, because it is going to be the Creative Art Direction of tomorrow.
 
I disagree strongly with this sentiment. The implemented models did not meaningfully differ from the AI generated images, so AI was used to bypass the creative process. The modelers did not have to exercise any artistic muscles, just do what the AI told them to do.

In and of itself, this isn't really a problem as I see it. Those two things arguably didn't fit in this zombie game (I liked them, but I guess others did not). They were tiny drops in the bucket of what is in my opinion a very creative and imaginative zombie game that has involved a lot of enthusiastically creative people.

To me the problem with this sort of AI use is that as it spreads, fewer and fewer people will get the opportunity to develop the skills necessary to hold a position like Video Game Art Director. Art School is not enough for that, it can give you a start but nothing replaces on the job experience.

So I guess I'm saying we better love the AI Slop we're seeing today, because it is going to be the Creative Art Direction of tomorrow.
I completely understand. The optimal solution, of course, would be to hire a concept artist, but companies are going to cut corners anywhere they can and AI has given the worst offenders the means to do so in even more egregious ways than they normally would. We've only seen the tip of the iceberg when it comes to people losing and/or being unable to find a job. AI has its uses, but artistic endeavors are not one of them. Leave that to the human beings, I say. AI is not sentient. It has no idea what it is actually doing and is incapable of artistic endeavors on its own despite AI-hypers' claims to the contrary. And we know who those AI-hypers are: tech billionaires who want to be tech trillionaires and will stop at nothing to have their way. The "network state" boys come to mind: Peter Thiel, Balaji Srnivasan, Sam Altman, Elon Musk, et alia. Then there are the nonphilosophers, e.g. Curtis Yarvin, who are helping them in their bid to take over the world. Trouble is, you sound like a freaking conspiracy theorist when you try to talk about it.

The world might want to think about waking up from the dystopian nightmare they're spinning for all of us. As Wil Wheaton put it, "The dystopian science fiction we all loved was intended to be a warning, not a how-to manual." lol I do so love that POI for that reason. There's not much we can do about it ourselves, but we can certainly clear that POI of "zombies". : )
 
Honestly I don't care one bit about the add-on's I want the new game on physical media. I don't purchase digital media so I won't be buying the new version for consoles unless it's available on disc.

Has anyone in the community bought this and had the disc delivered to them?
 
I dislike all the AI images flooding social media, but mainly because it was done with little effort to make it look decent. Animations of people walking through walls, clearly incorrect anatomy (especially hands/fingers), etc. Even a small amount of effort can allow you to create an AI image that doesn't look like an AI image. The same for AI videos. It's the lack of effort that really annoys me. The other main issue I have with AI use (art and text) is the attempt to mislead people by making what looks like something real, such as an image of what looks like a news broadcast, that has all entirely fake information in it. If it's clearly a joke image, that's one thing. When it's clearly intended to trick people and make them believe something happened that didn't, then I have a problem with it.

But using AI as a tool to assist work in game development or any other industry? I don't have a problem with that. Using it for repetitive tasks? Again, I have no problem with it. I think a lot of people don't understand that AI use has been going on in game development and other development tasks for a VERY long time. It just wasn't called AI or was not thought of in the same way as AI is thought of now. Things like procedural generation has been going on for a long time. Randomizing maps has been going on for a very long time as well. Those are just two examples. And those are done with a form of AI. It isn't LLM, but it's still AI. Consider that if you create a game that uses procedural generation to create things in the game, you are making it so an artist or animator doesn't have to work on every single item. That doesn't mean they don't have jobs to do, but you can reduce the number of them that you hire. But it's only now that AI (mainly LLM) has become so well-known and so badly used (particularly on social media) that it has become something people hate. The fact that it was used for so long in the past shows that even LLM can be used responsibly by devs. Obviously not all will do so. EA has said they want to make AI be a major part of future games, for example. But most are likely to use it responsibly, or at least responsibly enough. Unless popular opinion on AI changes, most dev studios aren't going to use AI too poorly because they know it will severely hurt their game sales. Just look at the game awards being removed from a game like Expedition 33. The backlash can be devastating to a studio that uses AI even if they aren't abusing it. So few will go crazy with its use and will stick to using it as a tool, which I think is absolutely fine.
 
I dislike all the AI images flooding social media, but mainly because it was done with little effort to make it look decent. Animations of people walking through walls, clearly incorrect anatomy (especially hands/fingers), etc. Even a small amount of effort can allow you to create an AI image that doesn't look like an AI image. The same for AI videos. It's the lack of effort that really annoys me. The other main issue I have with AI use (art and text) is the attempt to mislead people by making what looks like something real, such as an image of what looks like a news broadcast, that has all entirely fake information in it. If it's clearly a joke image, that's one thing. When it's clearly intended to trick people and make them believe something happened that didn't, then I have a problem with it.

But using AI as a tool to assist work in game development or any other industry? I don't have a problem with that. Using it for repetitive tasks? Again, I have no problem with it. I think a lot of people don't understand that AI use has been going on in game development and other development tasks for a VERY long time. It just wasn't called AI or was not thought of in the same way as AI is thought of now. Things like procedural generation has been going on for a long time. Randomizing maps has been going on for a very long time as well. Those are just two examples. And those are done with a form of AI. It isn't LLM, but it's still AI. Consider that if you create a game that uses procedural generation to create things in the game, you are making it so an artist or animator doesn't have to work on every single item. That doesn't mean they don't have jobs to do, but you can reduce the number of them that you hire. But it's only now that AI (mainly LLM) has become so well-known and so badly used (particularly on social media) that it has become something people hate. The fact that it was used for so long in the past shows that even LLM can be used responsibly by devs. Obviously not all will do so. EA has said they want to make AI be a major part of future games, for example. But most are likely to use it responsibly, or at least responsibly enough. Unless popular opinion on AI changes, most dev studios aren't going to use AI too poorly because they know it will severely hurt their game sales. Just look at the game awards being removed from a game like Expedition 33. The backlash can be devastating to a studio that uses AI even if they aren't abusing it. So few will go crazy with its use and will stick to using it as a tool, which I think is absolutely fine.
I can care less about AI art.

Has anyone bought what I linked and had it delivered?

Am I being dense here? I'm asking if the package that's on Amazon is legit from TFP!

I've been playing their game since 2015 or so and want a physical copy of the PS5 version.
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I'm surprised someone from TFP staff hasn't chimed in and said this is legit or not.

I'm betting it's some kind of fake but I would hope someone from the organization would comment.
 
I can care less about AI art.

Has anyone bought what I linked and had it delivered?

Am I being dense here? I'm asking if the package that's on Amazon is legit from TFP!

I've been playing their game since 2015 or so and want a physical copy of the PS5 version.
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I'm surprised someone from TFP staff hasn't chimed in and said this is legit or not.

I'm betting it's some kind of fake but I would hope someone from the organization would comment.
No idea, though @Adam the Waster says he ordered it. See the link below. Maybe he can verify if he got it.

 
What’s sad is that in 5-10 years all of this will become acceptable and standard use but in the meantime the pioneers are punished and have their Game of the Year award stripped from them over a few textures.

In the future, every Game of the Year recipient will have openly used AI for some aspect of development and nobody will care.
@Roland You are a member of TFP team.

I'm not asking about AI art.

I want to know if I buy this if the DISC will install the game in my PS5 like it did when I bought the OG game back in whenever the hell it was. I can still install the old game but want the new console version with physical disc.

Can anyone give me a straight answer if this is from TFP or not or dance around AI stuff?
 
Amazon link to 7 Days to Die

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I've wanted to purchase something like this bundle since the new console version became available. Is this real? It's $59.99 and I don't want to deal with the hassle of chargebacks, etc.

It absolutely is by the fun pimps I can find it on sale in actual reputable retailers in the UK other than Amazon. I bought it and it seems legit to me. Unreal it took this long for someone to just say that though
 
I don’t keep track of what physical merch the company sells and I don’t buy physical discs for games any longer. I used to years ago but in a strangely parallel fashion to the AI discussion, I made what was once considered to be the controversial shift to digital downloads, virtual libraries, and using the cloud instead of owning physical copies.

Glad someone who buys such things could answer you.
 
It absolutely is by the fun pimps I can find it on sale in actual reputable retailers in the UK other than Amazon. I bought it and it seems legit to me. Unreal it took this long for someone to just say that though

I'll give it a shot.

I thought TFP would have hyped something like this for physical media people but I guess they aren't in to it.
 
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