Roland
Community Moderator
Player Option: Scavenger or Adventurer difficultyHowever, I cannot imagine a way that removes some of impediments from playing solo that doesn’t, at the same time, make the coop game much easier & therefore possibly more boring.
Player Option: Increased Player vs block damage percentage
Player Option: Decreased Zombie vs block damage percentage
Player Option: Decreased Zombie Max Alive per Player
Player Option: Decreased Frequency of Blood Moon or disabled
Player Option: Decreased Zombie movement speed
Player Option: Increased Day timer
Not so much a matter of imagination as it is a matter of choosing the options provided until the game plays the way a solo player needs it to play. I know suggesting to turn down difficulty dials is even a greater assault upon gamer ego than suggesting that a gameplay mistake is being made but I'll tag this post to make it all better.
#myopinion
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