<block name="Smoker"><!--Element appended by: "Farming"-->
<property name="CustomIcon" value="smoker" />
<property name="CreativeMode" value="Player" />
<property name="Shape" value="ModelEntity" />
<property name="Model" value="#@modfolder(Farming):Resources/Smoker.unity3d?SmokerPrefab" />
<property name="FilterTags" value="floot,ffurniture" />
<property name="Path" value="solid" />
<property name="DisplayType" value="blockMulti" />
<property name="MultiBlockDim" value="1,2,1" />
<property name="IsTerrainDecoration" value="true" />
<property name="Collide" value="movement,melee,bullet,arrow,rocket" />
<property name="Class" value="Workstation" />
<property name="Material" value="Msteel" />
<property name="MaxDamage" value="300" />
<property name="StabilitySupport" value="false" />
<property name="ParticleName" value="campfire" />
<property name="ParticleOffset" value="1,2.4,.6" />
<property name="Stacknumber" value="1" />
<property name="HeatMapStrength" value="8" />
<property name="HeatMapTime" value="1200" />
<property name="HeatMapFrequency" value="25" />
<property name="BuffsWhenWalkedOn" value="buffBurningEnvironment" />
<property name="ActiveRadiusEffects" value="buffCampfireAOE(3)" />
<property name="Stacknumber" value="1" />
<property class="Workstation">
<property name="Modules" value="tools,output,fuel,input" />
<property name="Collide" value="melee,bullet,arrow,rocket" />
<property name="CraftingAreaRecipes" value="Smoker" />
</property>
<property name="WorkstationIcon" value="ui_game_symbol_workbench" />
<property name="OpenSound" value="cookopen" />
<property name="CloseSound" value="cookclose" />
<property name="CraftSound" value="cookcraft" />
<property name="WorkstationJournalTip" value="workbenchTip" />
<property class="RepairItems">
<property name="resourceWood" value="5" />
<property name="resourceFeather" value="5" /></property>
<drop event="Harvest" name="resourceCloth" count="1" prob="0.3" tag="allHarvest" />
<drop event="Harvest" name="resourceFeather" count="3" prob="0.35" tag="allHarvest" />
<drop event="Harvest" name="resourceFeather" count="2" prob="0.6" tag="allHarvest" />
<drop event="Destroy" name="resourceYuccaFibers" count="2,8" />
<drop event="Fall" name="terrDestroyedWoodDebris" count="1" prob="0.75" stick_chance="1" />
<property name="TakeDelay" value="15" />
<property name="DescriptionKey" value="Feed the pig and get meat!" />
<property name="EconomicValue" value="776" />
<property name="Group" value="Workbenches,All" />
<property name="FilterTags" value="fdecor,fother,ffurniture" />
</block>