Kyoji
Survivor
I don't understand why we have quests period. All they do is funnel you into specific POIs in exchange for extra rewards. Is there much of a difference between finding supplies and clearing? Night generators are a neat concept though so I suppose it isn't a complete wash.I can. Trader rewards were nerfed to nothing when a min-maxer said they were too powerful for but one example. So I can't imagine those who do follow the so-called "questing" route almost exclusively have much incentive to do so when the "reward" is a few bullets or corns on the cob or baked potatoes and magazines found just as quickly simply by looting. Their only advantage is that they're paid jobs. You also get a few Dukes for doing them. Otherwise, why bother?
Also, I don't think playing the game as it's incentivized is min-maxing. In a game where there was no concept of time like ARK then it makes much less of a difference, but in a game where you are against the clock and have to perform at a certain level to survive then yes you can't just go around and admire the flowers.