Sir Onikom
New member
yeah i know... was just hoping to get an answer ^^You will know when its released. There are no dates given. Its just Soon™
Cheers
yeah i know... was just hoping to get an answer ^^You will know when its released. There are no dates given. Its just Soon™
Cheers
just try to imagine what you could find instead of books in a bookshelf... paper, old cash, plastic, glass, rocks,... but the chance to get some of those books has to be not so highThe perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.
Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
What would the filler content be? Perk magazines retained? Paper?
Having the player walk out of a bookstore with 15 of those new books can not be intended.![]()
Gazz you are always the life of the party I bet.... LOLThe perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.
Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
What would the filler content be? Perk magazines retained? Paper?
Having the player walk out of a bookstore with 15 of those new books can not be intended.![]()
Less awesome books?<snipped for space>
I'd keep the perk books just just have it give a temporary bonus. Take away the restrictions.The perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.
Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
What would the filler content be? Perk magazines retained? Paper?
Having the player walk out of a bookstore with 15 of those new books can not be intended.![]()
Sounds like you describe magazines and call them books!? Can you explain the difference?Why aren't there a bunch of books that just provide a temporary bonus to <whatever>?
Honestly? I'm trying to refrain from referring to them as "magic scrolls". I call them books because, with the exception of comic shops, that's generally what you find on the bookshelf of a bookshop. Magazines generally appear on the shelf of a newsagent.Sounds like you describe magazines and call them books!? Can you explain the difference?
Playermood adapted've already designed nearly 100 perk books. The old perk books will be deleted. The new perk books are not temporary perks, but permanent once you read them. There are collections of books, typically 5 to 8 volumes. Each volume is a unique perk but if you collect the entire set you get a special collector bonus perk that is more OP than the others.
Here are a couple sets:
Night Stalker Books
Night stalker Vol 1 Do 5% more sneak damage at night.
Night stalker Vol 2 Sneak 5% better at night.
Night stalker Vol 3 Knives do 5% more damage at night.
Night stalker Vol 4 Never encumbered at night.
Night stalker Vol 5 Bows do 5% more damage at night.
Night stalker Vol 6 Gain 5% more xp from sneak kills at night
Night Stalker Collection Perk Do an extra 50% sneak damage to sleeping victims at night.
Lucky looter Books
Lucky looter Vol 1 Find more dukes in loot
Lucky looter Vol 2 Find more ammo in loot
Lucky looter Vol 3 Find more brass in loot
Lucky looter Vol 4 Find more books in loot
Lucky looter Vol 5 Find more food in loot
Lucky looter Vol 6 Find more medical items in loot
Lucky Looter Collector Perk Find more mods in loot
A bunch of fiction books with punny names. They'd have no in-game use (other than to amuse the player) but could be scrapped for paper or sold to the traders fo a few dukes.The perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.
Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
What would the filler content be? Perk magazines retained? Paper?
Having the player walk out of a bookstore with 15 of those new books can not be intended.![]()
I'm assuming that the same book can't be re-read? If not then they're going to be very OP. The old schematics weren't re-readable though so I'm guessing the new books will be similar.The perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.
Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
What would the filler content be? Perk magazines retained? Paper?
Having the player walk out of a bookstore with 15 of those new books can not be intended.![]()
keep both, normal loot being temp buff books, with rare loot (MAYBE 1-2 per Crack a Book) being permanent booksThe perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.
Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
What would the filler content be? Perk magazines retained? Paper?
Having the player walk out of a bookstore with 15 of those new books can not be intended.![]()
Think of how ♥♥♥♥ Cheney would feel if he visited the forumEDIT: LOL at the forum censoring the title of a classic work of fiction.![]()
The new XP multiplier setting takes care of this.so still playing A17.1 and I like the way the XP system is going for mining and gardening. much better then A17. I still think it is tough to be just a person who mines and farms. lets say we use a new feature of turning off Bloodmoon and just be a group of farmers and miners. getting up in levels would be hard.