PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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must have been some heavy shooting going on... i see a lot of empty shells laying around. :)
Hehe, I am having 7d2d withdrawals. I want to play more but just havent had the time...

Was at the beach with the kids. I need a mobile version dammit. Make it so TFPs!!!!! 60fps, unity graphics and no microtransactions please!!!! :p

 
POI spawn locations don't move. They are specific invisible blocks that are the only valid locations a sleeper can spawn at. A zombie appearing at a normal location is probably the world spawner randomly adding one, but it should not spawn in that close, so could be a bug.
You are right. I did some testing with a large and relatively open PreFab I made. I set my spawners to only spawn specific zombie types. I could not get it to happen during the day, but at night, world zombies would spawn inside my POI quite often... and pretty close to me.

Perhaps another volume would help with this called "BlockingVolume". Doom's SnapMap added this at some point after launch so we could have more control. Then devs and modders can easily define areas where world spawns cannot occur. Or perhaps generalize where you can select the types of spawns to disallow (world, scout, etc).

 
Why can’t modlets push assets? You allow people to connect and download xml files but why not custom icons and other unity assets? Folks know they are opting in to a modded server. Please allow at the very least custom icons.

 
Why can’t modlets push assets? You allow people to connect and download xml files but why not custom icons and other unity assets? Folks know they are opting in to a modded server. Please allow at the very least custom icons.
Some games are cautious about this kind of thing because of copyright infringement. They would have no way of knowing what images you are using and associating with their game. I don't know what the exact rules are, but allowing the transfer without a direct download mod might be a big no-no.

 
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Some games are cautious about this kind of thing because of copyright infringement. They would have no way of knowing what images you are using and associating with their game. I don't know what the exact rules are, but allowing the transfer without a direct download mod might be a big no-no.
Not too mention vulnerability to haxs.

 
Not too mention vulnerability to haxs.
That makes no sense. Games are already vulnerable to hacking.

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Some games are cautious about this kind of thing because of copyright infringement. They would have no way of knowing what images you are using and associating with their game. I don't know what the exact rules are, but allowing the transfer without a direct download mod might be a big no-no.
Nope. XCOM has asset support built in and a steam work shop. Try again.

 
How can I change loot timer? This "risk&reward" is just bs when your entire horde is radiated zombies so it's almost impossible to get the loot before it goes away.
He may have said "risk&reward", but in reality it is an intelligence test. It is to test if the players greed is bigger than his intelligence.

Surely you have seen movies in which some idiot can't keep his hands from a cursed idol even though he has been warned. This game has something similar now :smile-new:

 
Seriously is asset support for mods still in flux but planned for release? I love sdx but I don’t want clients forced to download mods.

Serious question. Thank you.

I’m not gonna go ♥♥♥♥ around with custom assets if 99% of players won’t download a mod but I can use in game assets and tints to accomplish the same goal and reach many more folks.

 
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Seriously is asset support for mods still in flux but planned for release? I love sdx but I don’t want clients forced to download mods.
Serious question. Thank you.

I’m not gonna go ♥♥♥♥ around with custom assets if 99% of players won’t download a mod but I can use in game assets and tints to accomplish the same goal and reach many more folks.
I have heard some interesting things about modding, some stuff that may actually deter me from actually continuing modding this game. Would be nice to get some kind of guideline or plan for the future when it comes to mods, even though we know its not a priority for them right now.

 
Who's responsible for the redistribution of copyrighted images?
(Free) mods should fall under fair use laws, and even IF there were issues like that, the responsible ones would be the mod creators for using such materials, not TFP, I would think. I don't think that's the reason why TFP don't enable custom icons or such.

 
(Free) mods should fall under fair use laws, and even IF there were issues like that, the responsible ones would be the mod creators for using such materials, not TFP, I would think. I don't think that's the reason why TFP don't enable custom icons or such.
It wouldn't fall under fair use because it is not used as educational material, for discussion, or as a parody.

Of course the person is responsible who made and distributed the mod... but if TFP is doing the redistribution, the person who made it is unimportant.

So, the real question is, would TFP be responsible if they allowed the redistribution of copyrighted material through their game services? If they are responsible, then they always need someone to be ready to ban someone's server who violates this. On top of copyright law, is TFP responsible for the redistribution of inappropriate content/porn? Let's say they are not responsible, only the modder... is TFP comfortable with people making and distributing inappropriate mods under the 7 Days to Die label?

 
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It wouldn't fall under fair use because it is not used as educational material, for discussion, or as a parody.
Of course the person is responsible who made and distributed the mod... but if TFP is doing the redistribution, the person who made it is unimportant.

So, the real question is, would TFP be responsible if they allowed the redistribution of copyrighted material through their game services? If they are responsible, then they always need someone to be ready to ban someone's server who violates this. On top of copyright law, is TFP responsible for the redistribution of inappropriate content/porn? Let's say they are not responsible, only the modder... is TFP comfortable with people making and distributing inappropriate mods under the 7 Days to Die label?
And just how would you propose TFP stop that?

 
It wouldn't fall under fair use because it is not used as educational material, for discussion, or as a parody.
I highly doubt it would not fall under fair use considering the sheer amount of mods and community-made game-content for many different games that uses copyrighted material. Hell, you can play Magic: The Gathering in Tabletop Simulator because you can find all the cards made by users virtually, as well as a ton of other boardgames, and I have not heard any of that content getting removed or the developers nor creators get in trouble. Mount&Blade has had Star Wars mods. I could think of more examples.

But then again I have no legal expertise.

 
There is nothing wrong with creating your own content, your own assets and images for distribution. IF people make mods that violate copyright law, that's fine too... fine for the TFP, not fine for the person who made it. They do this at their own risk. But people want the game to be involved so that people don't have to download mods separately. All I am saying is that allowing this can have some serious repercussions. TFP has had their tangles involving copyright already and I doubt they want to get involved in anything like that again. If it stays the way it is now, where people download assets from 3rd parties, TFP doesn't have to worry about it.

 
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