Can we stop and take a moment of silence to appreciate what an AMAZING game, no, WORK OF ART, this is turning out to be? The Fun Pimps really have upped their game recently. 17.1 experimental in particular has been AMAZING for me. Almost Skyrim like. I think I even saw mists in the morning in the forest. I absolutely LOVE this game in it's current form. Especially now that building and harvesting resources gives a bit more XP and the game itself feels much more RPGish. Although I HAVE died. On Scavenger mode. On the easiest possible settings. From food poisoning and lack of food of all things.
My only requests at this point would be:
1) I'd like to see some settlements where multiple NPCs give quests and maybe a main storyline for both randomgen and Navezgane. (Maybe the storyline for both could be to find a cure or something. Wouldn't be that hard to put the ultimate badass base somewhere in randomgen and have certain NPCs give hints as to where it may be as you level up. That would also add an attribute for coaxing more information out of NPCs). This wouldn't be all that hard to add, create a new trader zone type with shelters, people walking around, and dialog. I'd be happy if they didn't even actually speak out loud. Just random conversation and sometimes a quest or two.
2) More water in randomgen. Streams, rivers, ponds, Lakes. No oceans though. I found very little water thus far, just a few small ponds in the desert and a single pond in the forest next to a cabin.
3) Maybe some type of food that doesn't lead to food poisoning, but doesn't provide much in the way of nourishment either? Make it a bit rare. Grapes, blueberries, something. The trader and vending machines are a bit unbalanced so it's hard to save up enough coin before you can be ready to explore houses and get loot (unless I'm missing some aspect of the gameplay).
4) Bandits, if they don't already exist.
5) The server should have random hordes of both zombies and bandits roaming throughout the world constantly, not just spawning near the player. This would make things much more interesting.
6) Vulkan support and general graphics optimizations. In unity you can update to .net 2017. This allows you to add threading support for background tasks. I've experimented with this. With careful optimizations you can improve world load times, chunk load times, etc.
7) As I mentioned before, more sensible biome transistions. Right now I have a desert next to a winter next to a wasteland next to a green biome.
That being said, this game is coming together nicely, and I do home TFP continues to bring it to a beautiful conclusion. It's a work of art and I'll gladly pay for an expansion pack or DLC when it comes out. Hell, I'd throw more money at the Pimps right now if they could. To keep development going on this long must take a ton of cash.