Kam R.
New member
Boundless works like that and yes, it's mind blowing.Exactly. I guess you could have a SP/multi map, but Multi-Player/multi-map/multi-server is the future. How mind blowing would that be?
But Boundless also runs their own servers and they put the necessary infrastructure for something like this in place from the beginning of development. As someone pointed out before me, 7dtd is a bunch of individual private servers and each world has a bunch of hard to sync attributes and local settings.
Don't believe TFP have any plans for this considering the extra work and challenges, but I'd gladly stand corrected.