PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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What difference does it make if you get it two days later?
I'd be working on my mods now if I had access to the XMLs. Even knowing the XMLs will change from now until then, it would still be awesome to be able to start (though the share of the buffs system was awesome and helps conceptually).

There are tons of things I'm loving about A17, but I know that there are some areas where I totally disagree with the designers and I will (and have in the past) modded things more to my liking.

...If you want mods and they are only found in quests and traders, then guess what, you have to do quests and go to traders just like the rest of us. Your are not entitled to have access to everything if you are not willing to do the requirements.
Unless someone beats me to it, I'll be creating at least one mod that removes the traders and puts in the quests some other way, if possible. I too mostly dislike traders, though I will gladly abuse the hell out of them if they are on a server I am playing on (where abuse =/= cheat, just use them to their fullest extent). That said, I liked the way Darkness Falls handles the traders, with bodyguards and turning off protection of the trader base. I think traders need to be able to be killed and have their loot stolen too(and massively reduced IMHO. Rekt wouldn't survive his first day in business without bodyguards (and I suspect his bodyguards would murder him in a week...)).

 
Unless someone beats me to it, I'll be creating at least one mod that removes the traders and puts in the quests some other way, if possible.
I thought about putting 'or mod it' into my post, but chose not to.

This is a perfectly viable option, of course, and is one of the beauties of this game. They make it possible to turn it into what ever you want.

 
Alpha 16 random gen is a 10k radius circle

My reference to 6k x 6k is the A17 size for Navezgane. Sorry for the confusion.

 
Random question, loosely related to A17. I've been thinking about building my own computer (have a gaming laptop now). I figure if I can build one that plays 7DTD really well, it'll play just about anything else well. My question is, what price range would I be looking at if I bought and built the level of a PC needed myself?

I currently get about 30 fps on my laptop with low/mid settings. I want to have settings mid/high with better frame rates than 30 fps.

 
Random question, loosely related to A17. I've been thinking about building my own computer (have a gaming laptop now). I figure if I can build one that plays 7DTD really well, it'll play just about anything else well. My question is, what price range would I be looking at if I bought and built the level of a PC needed myself?
I currently get about 30 fps on my laptop with low/mid settings. I want to have settings mid/high with better frame rates than 30 fps.
Um, I have one that was about $850 and I can do high with 7 in view distance with no problem (The larger the distance, the more rough it gets since it just means more the computer has to actively do). So if I make the view distance max, yeah, not very good, lol. I'm okay with this since I play mainly SP or with a couple friends. It plays most other games on high everything, but not ultra, etc. The stuttering gets to me a bit, but that's most anyone because of how 7DtD is currently programmed. MM said it was fixed for A17E already way back, so I should then be good there. So that's on the cheap end. If you really want something good, it can and possibly will cost you up to $2,000. But that can last you for 5+ years... That's just what I've noticed.

 
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Alpha 16 random gen is a 10k radius circle
My reference to 6k x 6k is the A17 size for Navezgane. Sorry for the confusion.
Thanks Roland. For random gen, Do you, or anyone have an idea of an approximate A17 size that would be a close comparison to A16 random gen (granted a different shape, im talking total surface area)

Basically if its moddable in A17 I want to create random gen maps approximately on par with A16 for total surface are, or slightly smaller.

 
Thanks Roland. For random gen, Do you, or anyone have an idea of an approximate A17 size that would be a close comparison to A16 random gen (granted a different shape, im talking total surface area)
Yes: 17721x17721 equals to around 314km which is the usable surface area of the current RWG.

And yet, 16384x16384 is huge still ( around 284km) and offers much more gameplay per square km according to the devs. Both on POI density and flippin` time per POI.

So we might lose 30 km but we certainly gain on gameplay time and interesting things to do . Plus, trader's oneliners never get old.

 
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I don't think this is reasonable to have access to everything just because you don't want to do something.
Games have been doing this for ages. Any game with Raids have Raid gear. The only way to get the raid gear is to do the raid.

If you want mods and they are only found in quests and traders, then guess what, you have to do quests and go to traders just like the rest of us. Your are not entitled to have access to everything if you are not willing to do the requirements.
Well I just totally disagree.

The first thing I do in all games (including MMOs) is to ignore the quests and just explore.

 
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Yes: 17721x17721 equals to around 314km which is the usable surface area of the current RWG.
And yet, 16384x16384 is huge still ( around 284km) and offers much more gameplay per square km according to the devs. Both on POI density and flippin` time per POI.

So we might lose 30 km but we certainly gain on gameplay time and interesting things to do . Plus, trader's oneliners never get old.
This is great, thanks. Basically no mod needed to get something close to A16 then. Ill just choose the 16384, close enough.

 
Well I just totally disagree.
The first thing I do in all games (including MMOs) is to ignore the quests and just explore.
And if you operate outside the means of earning things that have specific tasks to earn them (quests in your example), then you don't earn them.

 
About the grease monkey perk. why having it as a perk? would some rare book made that much more giving to gameplay vs a perk? we all had a little victory celebration when we finally found the book we have been looking for. enabling the workbench on a perk isn't the same.

 
Thanks Roland. For random gen, Do you, or anyone have an idea of an approximate A17 size that would be a close comparison to A16 random gen (granted a different shape, im talking total surface area)
Basically if its moddable in A17 I want to create random gen maps approximately on par with A16 for total surface are, or slightly smaller.
A16 random gen is 314 square kilometers. In A17 you would have to generate a square map that is approximately 17.7 km x 17.7 km for the same playable surface area.

 
Well I just totally disagree.
The first thing I do in all games (including MMOs) is to ignore the quests and just explore.
Well I just totally partially disagree to your disagreement.

In order to explore you have to eventually go against some threats thus raids/quests/gazz's puns.

Exploring just for the sake of exploring gets old in 7dtd after you have seen it all, and random mountains doesn't cut it. For you, for me, for everyone. We can try and indulge in our particular vices for a while, but it's just our mind in denial on the "I need moarr content" situtation.

What were we talking about ? God we need a17.

 
And if you operate outside the means of earning things that have specific tasks to earn them (quests in your example), then you don't earn them.
The devs are still deciding which tells me that what you are saying is not correct. This game is all about doing what you want, not pigeon holed to norms.

If push comes to shove I'm sure it can be changed in mod, hopefully.

I actually tend to ignore POIs since all i really need is a bow.

 
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The devs are still deciding which tells me that what you are saying is not correct. This game is all about doing what you want, not pigeon holed to norms.
If push comes to shove I'm sure it can be changed in mod, hopefully.

I actually tend to ignore POIs since all i really need is a bow.
Absolutely true. They are still deciding and it should be modable. I think loot content is in tables and the tables are assigned to entities. So you could assign the table that contains the weapon mods to every zombie if you wanted to.

I would say though that a statement like 'do what you want' is un-achievable. As we all want different things. Even down to the simplest of things.

So parameters have to be set. A general direction chosen. And they are the ones choosing it. Now, again, the beauty of this game is that it is so modable and that allows a larger group of people, that would not be able to otherwise, to be able to do 'what they want'.

 
Absolutely true. They are still deciding and it should be modable. I think loot content is in tables and the tables are assigned to entities. So you could assign the table that contains the weapon mods to every zombie if you wanted to.
I would say though that a statement like 'do what you want' is un-achievable. As we all want different things. Even down to the simplest of things.

So parameters have to be set. A general direction chosen. And they are the ones choosing it. Now, again, the beauty of this game is that it is so modable and that allows a larger group of people, that would not be able to otherwise, to be able to do 'what they want'.
Well said.

And if the quest are interesting enough (not repetitive kill X zombies) I guess I'd be ok with mods being quest rewards but interesting missions are not going to be in A17.

 
Random question, loosely related to A17. I've been thinking about building my own computer (have a gaming laptop now). I figure if I can build one that plays 7DTD really well, it'll play just about anything else well. My question is, what price range would I be looking at if I bought and built the level of a PC needed myself?
I currently get about 30 fps on my laptop with low/mid settings. I want to have settings mid/high with better frame rates than 30 fps.
Depends on what resolution and graphics settings you're looking to use. I'm running a 980ti, I7 8700K, 16Gb Ram and the game runs 60+ FPS on 1080p with most things maxed out. On 1440P the fps get around 45ish but it drops more frequently too.

Wait a month till Black Friday/Cyber Monday. You will make out like a bandit with all the sales. I would suggest getting your wish list together on pcpartpicker.com and setting alerts to the gear you want. It also shows you what is compatible.

 
Well said.And if the quest are interesting enough (not repetitive kill X zombies) I guess I'd be ok with mods being quest rewards but interesting missions are not going to be in A17.
Thank you I appreciate that. It will be interesting how the quests are and how it all comes together!

 
Random question, loosely related to A17. I've been thinking about building my own computer (have a gaming laptop now). I figure if I can build one that plays 7DTD really well, it'll play just about anything else well. My question is, what price range would I be looking at if I bought and built the level of a PC needed myself?
I currently get about 30 fps on my laptop with low/mid settings. I want to have settings mid/high with better frame rates than 30 fps.
CPU: Intel skylake core i5 6500 @3.2Ghz (Not overclocked)

GPU: Gigabyte Nvidia GeForce GTX 1050Ti G1 GAMING 4GB DDR5 128-Bit

MOBO: MSI H110M PRO-D

PSU: Corsair VS550 SERIES @550W

RAM: Corsair Vengeance LPX Black 16GB DDR4 @2133MHz CL13 Dual Channel

HDD: WD Blue 1TB @5400 RPM

CPU COOLER: Deepcool Captain 240EX RGB Water cooler

FANS: X3 Segotep Polar Wind Blue

x2 Fans from the water cooler radiator

this is my setup, i can run the game pretty well on med-high settings (over 60 fps). i did upgrade my rig a few times (new gpu, cpu, ram, cooler, and the price got up to nearly two grand, but you can get all of that for just under 1k i think, depends where you live.

 
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