mr.devolver
New member
Yeah, especially now that killing them doesn't give you anything for the effort.I agree with that. It's kind of immersion breaking. Luring them out and away from the building should be a viable strategy.
Yeah, especially now that killing them doesn't give you anything for the effort.I agree with that. It's kind of immersion breaking. Luring them out and away from the building should be a viable strategy.
Don't worry, you can retrieve arrows on zombies before they are dead. That can make some fun gameplay: "Here is one arrow, go kill this zombie with it" There should be some extra damage to the zombie if you pull an arrow from him while he's still alive.Question****If zombie disappears, and a bag is left, only if there was loot, can it be made to leave
a bag with a percentage of arrows if they were used? It could be tied to the scavenge skill
to increase probability.
I ask this because unless at a distance killing solely with a bow, if you use melee you more
than likely will destroybody on last hit, like MM was doing.
Do you think it will be somehow different when they release it? Dream on...Feedback that they havent even played...... ok
Black Skullduggers: "I haven't even played it nor do I know what the final state will be, but I'm going to rage about how much I hate it!"White Knights: "It's Early Access! It's Alpha! Where there are bugs and feedback!"
Also White Knights: "If you don't like it, get @#$%ed! Feedback is verboten!"
As you can see by my interpretation of the complainers' posts, it isn't opposition to feedback so much as the quality of that feedback. Seriously, how can somebody give feedback on something that they haven't even tried/experienced? How can you give feedback on something when you don't even know the whole story?It's amazing to see so many people actively fighting against the idea of community feedback.
Not that it will be different (though it might be), but that it might not have the effects on your gameplay that you think. I guess I have a tendency to trust experts (TFP as the game designers, in this instance). I may not think that I will like the red couch in my living room, but the interior designer knows a helluva lot more about that stuff than me. Experts aren't infallible, but they probably know more than me.Do you think it will be somehow different when they release it? Dream on...
That's hardly our fault. We wanted to give feedback 6 months agoFeedback that they havent even played...... ok
It's amazing to see so many people actively fighting against the idea of community feedback.
You better cut it here, because next Alpha will take twice that long lolThat's hardly our fault. We wanted to give feedback 6 months ago
You saw the same video I did, didn't you?Black Skullduggers: "I haven't even played it nor do I know what the final state will be, but I'm going to rage about how much I hate it!"
Also Black Skullduggers: "TFP never listens to me and my opinion represents everybody's point of view! Do it my way!"
hahaha, yeah thats MM
Which is where the White Knights arrive. They arrive to defend the innocent, to prevent the virgin from being sullied, or whatever. We're not here with pitchforks. We've been playing this game for literally years. We've been with TFP alpha after alpha. We're not here to burn the place down. We just want to be heard.Been around for awhile even before making a account and finally posting. From what I have seen I don't think it is as much as being against community feedback as much as it is the feedback that comes along with all the negative and rage that I want it this way, you ruined this game and I'm done with this game type feedback.
The amount of modified servers is also part of the feedback in a way as it represents how many people prefer something being different than the base game.This is why some are ok with that because they know they can mod and make changes themselves.
Well said"But where muh rotten flesh and bones!"layful: Less loot on zombies:
- Maybe the loot bags actually have more "needed" loot?
- Maybe the loot bags represent the average of what 10 zeds worth of loot will be in it? Just going off of what Kinyajuu said about loot bags being around a 1 in 10 chance of dropping or something?!
- Maybe bones produce more glue then before? If we even need them anymore.
- Maybe rotten flesh produces more fertilizer than it did before? If we even need them anymore.
- Maybe traders will play a bigger part and they'll have more stuff to stock up on? We are getting vehicles and traveling to trader outpost will only be that much easier.
I think some are going a little deep in the worry department is all..
Anyone who has been watching MM's videos should know that his video's are always like this lol. Instead of getting really worried, how about we focus on the really cool things that were shown.hahaha, yeah thats MMplaying , the zombie was dead from the first arrow , congrats
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He wasn't sure. You can say he's rusty, but I have played this game for a long time and I wasn't sure at that point either.hahaha, yeah thats MMplaying , the zombie was dead from the first arrow , congrats
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You are talking about a custom setting.agree on despawning zombies but about arrow loot - i play on insane, no airdrops, 25% loot and modded gamestage.xml, am always low on arrows, you, obviously, never even thought to make your game more interesting with settings.
next time try playing with 25% loot and you will love new arrow addition, is that need to be locked behind a certain skill? do you need a skill to pull out arrow from dead body? if so then yeah, let's make another skill point waster![]()
Thing is right now our feedback is worth ♥♥♥♥. And until we have A17 under our hands TFP won't actually take it seriously. After that who knows, but they are still experimenting on what works and what doesn't. They do indeed need our feedback to know, but after we have actually played it.You're the first person I've seen on the entire forums that wanted that change, if indeed you're being honest. This constant procession of "it's their game, their vision, to hell with your feedback" posts really and truly amazes me. I've never in my life seen a community go into such a stockholm syndrome mode. Wow.
yes as Roland explained when it was adopted... but people flew off the bat..Wait, there is a friends only option? I haven't played SP in a while so is this new?