Hey, as long as the issue with vehicles falling through the world is fixed, I'll be content. That bug put a serious dent in my server's players' ability to explore and scavenge together, because we were always waiting for the world to load for one guy.
I'm also excited about RWG pregeneration. Of course I appreciate the work that goes into Navezgane, but I can't resist the unpredictable unknown terrain. I know one of Joel's videos showed POIs better integrated into the surrounding terrain, but was that just for Navezgane, or is the socket system changed for the better in A17? (Asking for a friend who last night accidentally drove a minibike off a massive cliff and landed with a thud in front of the trader compound.)