Wasn't there a massive controversy about that a little while back, in terms of getting the game censored / banned in certain countries which would possibly affect sales or something?
We already got tits, though.. I love this. Need more tits.
Well, i can only speak for Germany, but here Children Zombies would be a easy way to get the game censored... sadly, we have a very old-fashioned system of censorship - excuse me, obviously i mean youth protection *cough* - and since the Churches are involved (yap, it's really that bad!) Zombie games tend to get censored pretty consistently. As an example: The first three "Dead Rising" games are forbidden(!) is Germany, not only 18+, but completely forbidden... two courts have issued a verdict to confiscate those games, making it a crime to try to sell them. It's completely bonkers...
So, yeah, if TFP wants to have any hope to sell their game in Germany, they can't implement Children Zombies, because that would definitely tip the scales... generally, i think highly controversial stuff like that should be left to modders...
I don't know what can be done about false positives like "S♥♥♥♥horpe,"
Honestly, the best way would be to not use censorship like that at all - i don't see any reason to use censorship for classical curse words. We are talking about a game with heavy violence here, a game that certainly won't be addressed to children at all. So why the censorship? Heck, even if it was addressed to children, i don't understand this American mentality of banning curse words absolutely everybody uses. Banning Racism and Insults - okay, no problem. But banning neutral curse slang? Why the frack would anyone do that?!?
(and yes, i write that, being a 35 year old social worker, having worked with children for years in the past...)
How many of you guys build your storage and crafting stations on the second floor just in case Zs break through? With Zs targeting SI weak points you can't retreat to 2nd floor any more. Do i really need to set up base underground even though i don't want to?
My crafting and storage room is always underground... that doesn't make the base an underground base, it's just a cellar room. And yes, the current game forces that pretty much, having your chests and work stations on ground level is a clear recipe for catastrophe...
And the idea of building a separate horde base actually sounds nonsensical to me. This is already "meta gaming" - you can't protect your valuable stuff by securing a base so you build a "fake base" that has nothing valuable in it. That's not intuitive, it only makes sense in 7D2D.
Yeah, i agree, you should build the base to protect your valuables (including your life), the base should be the safest spot in the world and thus the natural location for the storage room. Sadly, the game is built in a way that you can easily make a small underground crafting room somewhere a little bit away from your base and it will be so much safer than anything in your base...
That may be another reason why we need an intelligent threat that goes for valuables, instead of the "stupid" threat of zombies who only go for brains. Imagine there would be Bandits that are programmed in a way that they can find and plunder your crafting room if it doesn't have any form of defense... that would force people to have their crafting room inside some kind of fortification...