PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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I like rare resources as a gating mechanism much more than books (books are binary, resources are accumulative). If workstation tools had durability that decreased with usage then there would be other ways to balance brass as a resource. Also, if reusing casings created a chance of failure (a real chance in the real world) then scrapping them and/or remaking them might be choices people would make.

 
Why not just have a recipe for Steel or if they wanted to keep it more of a rare resource, Aluminum? If ppl really need that much more brass to make ammo, then they are usually high enough to make Steel or maybe add Aluminum smelting.

Why not keep brass as a rare resource?

How much would their actually be around that could be made into casings?

If we go by lore, the 7d2d world just came out of the 3rd WW and then the dead started to raise.

Wouldn't any extra brass production actually be diverted to the military?

Wouldn't it be conceivable that there's a brass shortage and the average person would need to use an alternative?

Just proposing and asking questions/suggestions as to keeping brass more of a rare resource.. not necessarily directed towards you but more of banking off of your post is all.
If brass is a rare resource and is difficult to replace than it only makes sense to want to police as many shell casings as possible.

 
Why not just have a recipe for Steel or if they wanted to keep it more of a rare resource, Aluminum? If ppl really need that much more brass to make ammo, then they are usually high enough to make Steel or maybe add Aluminum smelting.

Why not keep brass as a rare resource?

How much would their actually be around that could be made into casings?

If we go by lore, the 7d2d world just came out of the 3rd WW and then the dead started to raise.

Wouldn't any extra brass production actually be diverted to the military?

Wouldn't it be conceivable that there's a brass shortage and the average person would need to use an alternative?

Just proposing and asking questions/suggestions as to keeping brass more of a rare resource.. not necessarily directed towards you but more of banking off of your post is all.
In the interest of progression, there should come a time in endgame when brass is plentiful. Fighting large hordes of zombies and bandits should necessitate large amounts of ammo.

 
In the interest of progression, there should come a time in endgame when brass is plentiful. Fighting large hordes of zombies and bandits should necessitate large amounts of ammo.
.. and where in my post did I say you shouldn't be able to or couldn't?

 
I like rare resources as a gating mechanism much more than books (books are binary, resources are accumulative). If workstation tools had durability that decreased with usage then there would be other ways to balance brass as a resource. Also, if reusing casings created a chance of failure (a real chance in the real world) then scrapping them and/or remaking them might be choices people would make.
They removed the Caliper because it was relying on luck to find one and gated ammo production unnecessarily, I do like the idea of an increased jam chance when reusing used shell casings though. It would also be cool if sometimes a used shell casing exploded in your gun and blew it up so that the receiver would have to be replaced.

 
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In the interest of progression, there should come a time in endgame when brass is plentiful. Fighting large hordes of zombies and bandits should necessitate large amounts of ammo.
Unless progression meant balancing gun resources with other ways of dealing with the hordes of zombies. Going Rambo shouldn't be the only successful approach to the end game.

 
Unless progression meant balancing gun resources with other ways of dealing with the hordes of zombies. Going Rambo shouldn't be the only successful approach to the end game.
No but going Rambo sure is a hell of a lot of fun LOL!

 
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@madmole

going to be honest, not having updates when PAXEast is going on, and everyone is talking about thier favorite videogames, means your losing out on a lot of sales from hype and people trying out new things, it's been going on three weeks since we seen a smidgen of news.

Almost all games with updates start selling off the charts this time of year, however maybe you guys are not motivated by financial success, how would I know. Just my two cents.

 
@madmole
going to be honest, not having updates when PAXEast is going on, and everyone is talking about thier favorite videogames, means your losing out on a lot of sales from hype and people trying out new things, it's been going on three weeks since we seen a smidgen of news.

Almost all games with updates start selling off the charts this time of year, however maybe you guys are not motivated by financial success, how would I know. Just my two cents.
Your point might be valid if this game weren't in alpha. Think of it this way... they're very successful already without having to go all out with promotions. By the time this game is in beta it will be significantly more polished than it is now and THAT will be worth promoting.

You can't treat this game like it is released and competing with released games. It isn't on either account..

 
I'm not going to single anyone out in this thread, but I will say this:

I find the attitude of some people disgusting and majorly disrespectful when they say certain updates don't count or acting as such were not delivered or updates. Heck, some are so rude they don't even count the changes done after a version has reached experimental.

To those people who act as though a particular update does not count, I say "How Dare you turn to The Fun Pimps and say their work and effort was worthless?". That is exactly what you say when you decide to ignore changes because they didn't make enough impact for you. Some are so incredibly rude that they don't even credit the work from the time Alpha 16 hit experimental till when 16.4 was released as valid work. There were a lot of changes from the first day Alpha 16 hit the experimental branch to the time 16.4 came out. It is disappointing to me and I do not work for, nor have I done any code for The Fun Pimps.

To The Fun Pimps: please ignore those who would discredit the value of your time and efforts. Thank you again for all your hard work and continued efforts.

 
I'm not going to single anyone out in this thread, but I will say this:
I find the attitude of some people disgusting and majorly disrespectful when they say certain updates don't count or acting as such were not delivered or updates. Heck, some are so rude they don't even count the changes done after a version has reached experimental.

To those people who act as though a particular update does not count, I say "How Dare you turn to The Fun Pimps and say their work and effort was worthless?". That is exactly what you say when you decide to ignore changes because they didn't make enough impact for you. Some are so incredibly rude that they don't even credit the work from the time Alpha 16 hit experimental till when 16.4 was released as valid work. There were a lot of changes from the first day Alpha 16 hit the experimental branch to the time 16.4 came out. It is disappointing to me and I do not work for, nor have I done any code for The Fun Pimps.

To The Fun Pimps: please ignore those who would discredit the value of your time and efforts. Thank you again for all your hard work and continued efforts.
yep!

 
I'm not going to single anyone out in this thread, but I will say this:
I find the attitude of some people disgusting and majorly disrespectful when they say certain updates don't count or acting as such were not delivered or updates. Heck, some are so rude they don't even count the changes done after a version has reached experimental.

To those people who act as though a particular update does not count, I say "How Dare you turn to The Fun Pimps and say their work and effort was worthless?". That is exactly what you say when you decide to ignore changes because they didn't make enough impact for you. Some are so incredibly rude that they don't even credit the work from the time Alpha 16 hit experimental till when 16.4 was released as valid work. There were a lot of changes from the first day Alpha 16 hit the experimental branch to the time 16.4 came out. It is disappointing to me and I do not work for, nor have I done any code for The Fun Pimps.

To The Fun Pimps: please ignore those who would discredit the value of your time and efforts. Thank you again for all your hard work and continued efforts.
So right about that! The veiled insults are sickening at times.

Cheers

 
I'm not going to single anyone out in this thread, but I will say this:
I find the attitude of some people disgusting and majorly disrespectful when they say certain updates don't count or acting as such were not delivered or updates. Heck, some are so rude they don't even count the changes done after a version has reached experimental.

To those people who act as though a particular update does not count, I say "How Dare you turn to The Fun Pimps and say their work and effort was worthless?". That is exactly what you say when you decide to ignore changes because they didn't make enough impact for you. Some are so incredibly rude that they don't even credit the work from the time Alpha 16 hit experimental till when 16.4 was released as valid work. There were a lot of changes from the first day Alpha 16 hit the experimental branch to the time 16.4 came out. It is disappointing to me and I do not work for, nor have I done any code for The Fun Pimps.

To The Fun Pimps: please ignore those who would discredit the value of your time and efforts. Thank you again for all your hard work and continued efforts.
Agreed!

 
I'm not going to single anyone out in this thread, but I will say this:
I find the attitude of some people disgusting and majorly disrespectful when they say certain updates don't count or acting as such were not delivered or updates. Heck, some are so rude they don't even count the changes done after a version has reached experimental.

To those people who act as though a particular update does not count, I say "How Dare you turn to The Fun Pimps and say their work and effort was worthless?". That is exactly what you say when you decide to ignore changes because they didn't make enough impact for you. Some are so incredibly rude that they don't even credit the work from the time Alpha 16 hit experimental till when 16.4 was released as valid work. There were a lot of changes from the first day Alpha 16 hit the experimental branch to the time 16.4 came out. It is disappointing to me and I do not work for, nor have I done any code for The Fun Pimps.

To The Fun Pimps: please ignore those who would discredit the value of your time and efforts. Thank you again for all your hard work and continued efforts.
+1, i agree

 
I'm not going to single anyone out in this thread, but I will say this:
I find the attitude of some people disgusting and majorly disrespectful when they say certain updates don't count or acting as such were not delivered or updates. Heck, some are so rude they don't even count the changes done after a version has reached experimental.

To those people who act as though a particular update does not count, I say "How Dare you turn to The Fun Pimps and say their work and effort was worthless?". That is exactly what you say when you decide to ignore changes because they didn't make enough impact for you. Some are so incredibly rude that they don't even credit the work from the time Alpha 16 hit experimental till when 16.4 was released as valid work. There were a lot of changes from the first day Alpha 16 hit the experimental branch to the time 16.4 came out. It is disappointing to me and I do not work for, nor have I done any code for The Fun Pimps.

To The Fun Pimps: please ignore those who would discredit the value of your time and efforts. Thank you again for all your hard work and continued efforts.
I often think to myself "I hope TFP see these comments as passion and not as attacks on their hard work" I know I'd be disheartened if I read some of these comments.

Keep on makin, we'll keep on playin

 
I'm not going to single anyone out in this thread, but I will say this:
I find the attitude of some people disgusting and majorly disrespectful when they say certain updates don't count or acting as such were not delivered or updates. Heck, some are so rude they don't even count the changes done after a version has reached experimental.

To those people who act as though a particular update does not count, I say "How Dare you turn to The Fun Pimps and say their work and effort was worthless?". That is exactly what you say when you decide to ignore changes because they didn't make enough impact for you. Some are so incredibly rude that they don't even credit the work from the time Alpha 16 hit experimental till when 16.4 was released as valid work. There were a lot of changes from the first day Alpha 16 hit the experimental branch to the time 16.4 came out. It is disappointing to me and I do not work for, nor have I done any code for The Fun Pimps.

To The Fun Pimps: please ignore those who would discredit the value of your time and efforts. Thank you again for all your hard work and continued efforts.
This needed to be your 3000th post. :)

 
I think they were referring to "virtual intelligence" which is slightly different from standard "artificial intelligence", I may be wrong though. What do I know? I've only programmed simple neural nets so far and that was enough for me. :-)
https://en.wikipedia.org/wiki/Virtual_Intelligence
I guessed he meant "virtual" with the "V", but didn't expect that "VI" meant combining a virtual world with AI. After reading the article I suspect VI is another try at creating a hype word.

 
TFP have thick skins. Or heads. Or... both?
That's true, but it is worth to point out that no one appreciates rude behaviour.

Especially when less communication by TFP is the result of certain types coming here, demanding stuff and accusing developers.

 
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