Well the bar is now at 50% and its been a long time. Im thinking that 2019 is going to be more accurate.Just curious who thinks A17 will drop around July 5th? I hope it will be early but the FUN PIMPS have been hard at work making another awesome Alpha (that's almost like a new game every time) and that takes a lot of hard work. So thanks Pimps keep up the good work I can hardly wait to play the next version.
It's a big beard; guess it takes a while.Remember when Alpha 16 was going to drop by 4th of July or Madmole was going to eat his beard? Good times...
09-18-2017Well, it's been almost a year, and the progress bar is only 50%. So looking at a Christmas release.
The bar was only put up about 1.5 months ago and started at full and it's down to half already, so yeah not Christmas haha.Well, it's been almost a year, and the progress bar is only 50%. So looking at a Christmas release.
Alpha 16 Experimental was out in June 2017, and the 'regular' version in July 2017.09-18-201704-02-2018
a few days over 6 Months. Yes its nearly next Century....
Not sure why you got your release so late. Rest of us got it on beginning June '17. You should probably speak to someone about it.09-18-201704-02-2018
a few days over 6 Months. Yes its nearly next Century....
Actually diversity of all sorts would help. two or three new animals to hunt, some new zombies classes (preferring an underground threat version of whatever kind!), maybe two or three new health and food items.I think it needs more monster type enemies in general, especally if the zombies are all copy paste clones. Before you complain about realism in A17 we'll be able to make guns out of random scrap iron we find laying around so don't try the realism line, not to mention how we can carry 1000 pieces of wood and such.
Its the Date the Diary started. A16 was patched until around that timeNot sure why you got your release so late. Rest of us got it on beginning June '17. You should probably speak to someone about it.
Not only different zombie classes.Actually diversity of all sorts would help. two or three new animals to hunt, some new zombies classes (preferring an underground threat version of whatever kind!), maybe two or three new health and food items.
Not, I know the game is moddable, yet I think having a decent variety in vanilla will help a lot towards establishing a stable playerbase and last but not least, the first impression people get from a game is almost alwaya vanilla, not War of the Walkers, Ravenhearst or Starvation.
Its the Date the Diary started. A16 was patched until around that time
They don't exactly add to gameplay, but I agree that these should be rather easy to implement and as such I don't see a reason not to.Not only different zombie classes. But different shirt and trouser colors would already make a huge difference!
Not only different zombie classes. But different shirt and trouser colors would already make a huge difference!
Yes I agree. I wonder how much effort it would take to modify the zombies appearance but not the body.They don't exactly add to gameplay, but I agree that these should be rather easy to implement and as such I don't see a reason not to.
I know they do not add to gameplay.They don't exactly add to gameplay, but I agree that these should be rather easy to implement and as such I don't see a reason not to.
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