Royal Deluxe
New member
Maybe simply allow woodblocks to transport electricity.
In real many Power lines are covered with wood.
In real many Power lines are covered with wood.
in other words: forget it.I don' think this is possible until water is reworked completely.
An upgraded wooden block would work. I don`t know if this is gonna add too many blocks, since pimps added new ones, their limit could be reached already. As we know that this is Electricity 1.0 , would be cool if we get info , but I think it is too early. Nice idea.Maybe simply allow woodblocks to transport electricity.In real many Power lines are covered with wood.
For a whilein other words: forget it.
I think that would be great. Add Electric Components and such to the block and enable it like a relay/ wire hider.An upgraded wooden block would work. I don`t know if this is gonna add too many blocks, since pimps added new ones, their limit could be reached already. As we know that this is Electricity 1.0 , would be cool if we get info , but I think it is too early. Nice idea.
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Hahaha Oh I'll never forget the water issues. I long for the day where we can hop in a canoe or whatever and paddle/sail around. And fish. And generally have water that behaves like water should. Without killing FPS. *Sigh* Ah, to dream...in other words: forget it.
It`s owner must be listening Cotton Eyed Joe on repeat.well look at that, the blue bar went up recently...
Probably not until at least beta if not gold. Their priorities lie elsewhere, like getting the game up to the finished product.Hi,
Just wondering if there is a chance that Fun Pimps will look at the lag issue that you often experience if you use mods like valmod ect......
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Lag issues are mostly related to the forge and crafting menu it seems...
Blue bar maxes, red bar goes down. That's what we all want is to see that red bar drop.It`s owner must be listening Cotton Eyed Joe on repeat. Best thing is , we are less than half way there.
Probably not.Hi,
Just wondering if there is a chance that Fun Pimps will look at the lag issue that you often experience if you use mods like valmod ect......
I believe this has been addressed, although I can't remember where I read it.Hi,
Just wondering if there is a chance that Fun Pimps will look at the lag issue that you often experience if you use mods like valmod ect......
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Lag issues are mostly related to the forge and crafting menu it seems...
First they create the content, then it go through optimisation, @Ripper270. It can`t be the other way as SP says. Its a process. Beta is near.Probably not until at least beta if not gold. Their priorities lie elsewhere, like getting the game up to the finished product.
I know, such as you I enjoy looking at them moving. Hyped hereBlue bar maxes, red bar goes down. That's what we all want is to see that red bar drop.
Just, ...don`t say that againXD wait, when the red bar is empty it turns full and yellow
It means the mocap animations include animations for bandit NPCs. So whenever there are bandits, the animations will be ready.I check in once in a while to see whats what..I noticed this from the first page feature list ..
Player(Bandit) Motion Captured Animation
What does the bandit mean ? is that the ai bandits ?
Im hoping it is..
Cheers for any info.
That is the least constructive feedback I’ve read here in a while.Not sounds good =(
Currently, as soon as you obtain a few concrete mixers and forges you can basically mine for money infinitely. Wet concrete blocks sell for an idiotic amount of dukes. So your suggestion would essentially make brass a recource you can (indirectly) mine,harvest,create.How about Dukes scrapping to brass? It's about the only resource which must be looted instead of mined, harvested, or created. The laws of supply and demand would say that brass would be the preferred form of currency.
It would also make the treasure maps truly worth following.