DaVegaNL
Beloved Curmudgeon
True, I have to admit I was used to the old way of TFP of doing things. I equated interactiveness of TFP with the actual development. From the decrease in the information-flow to our side I deduced that the speed with which things are being developed is decreasing.I'll admit I was being a bit of a jerk but you may want to lookup "strawman argument". You were arguing that development is being done differently and your only proof is the way TFP interacts with the Forum. THAT is a strawman argument. If you had just stated something like "TFP used to be a lot more informative during the development cycle", I would have agreed with you.
But, you didn't make that argument. You said development had slowed down. Lets list a few thing: They are currently rewriting a major portion of the code for Unity 2017, rewriting the physics used by vehicles, adding motion capture to the animations, updating a ton of graphics and redoing what looks like every POI in the game. This isn't even a complete list of confirmed changes. Exactly how does that list give any indication that development has slowed?
The thing is, I'm of the school of thought 'I have to see it to believe it'. I'm afraid I'm gonna be very disappointed if there's not going to be anything on bandits/AI in this update. Since we haven't heard anything on that front I'm getting more and more skeptical.
I'm just hoping/wishing that TFP put their money where their mouth is. No offence intended of course.