Well put Roland. I think though that the message that keeps getting said contradicts the valid point you just made here:
After reading hundreds of posts the message that keeps getting repeated is this:
You underground dwellers are going to hate A17 cause now you will get what you deserve!
This is far from the truth. If you can go back through everything meticulously, what will actually happen is this:
Zombies will still be able to sense you underground if you make noise during normal days and radar you on horde night. This is actually in A16 as well. But in A17, the 'few' zombies during normal days will try to reach you (and probably wont do so very quickly if its a single Z) and the horde will do much more to reach you if all that is between them and you is a wooden hatch.
Now, I always found it silly that the Zeds could decimate steel and concrete horizontally if left unchecked on horde night, but could not even pound sand vertically. Nobody said in any real distinction what 'digging down' means. My perception is that on horde nights in A17, vertical=horizontal. And I am all for it.
What I don't like is that every time people talk about it, it is not with the intention of fixing this silly exploit. Everyone says the same thing: You cheaters will get yours. When I read these posts, I cannot take anyone at their 'face value' because even when someone starts their opinion with the classic "I just want the exploit gone because simply knowing it exists spoils the game for me even though I can choose not to use the exploit" and ends their opinion with "And you bedrock dwellers will be in a rude awaking".
I personally don't care. My play style is above ground, and every time I make my active defense designs better, I increase the difficulty/zed count to regain the challenge. Digging down wont effect me at all. But you do have to admit, why is this such a big deal? Again, I support the change completely. But there is an awful lot of hostility about this subject, so much that I am simply saying I don't think its being discussed 'subjectively'.
That is what gets me. You can build your base with three walls deep on all four sides, have the inner area filled with wood frames and then have your crafting floor, then another floor for the workbench then a floor for forges and be fine, put up walls and fall pits, have six rows of spikes that are made of steel, melee blade, dart traps, turrets, electric fences and more and go those who are hiding underground should be made to come up and fight.
Yeah, I have a base underground that is 20 blocks down, one layer of blocks around the walls that I have painted to look pretty. I have a room for my work stations, crafting, forges, medicine room, small kitchen and some other stuff. Above ground I have a empty room above it is a room that has my bedroom, with a nice area for a kitchen, tv with couch. Plans are to make another level below ground and make a rec room with pool in it, tv, couch, dinning area and more later on. Outside I have one row of reinforced cement blocks for my walls, five blocks away from my walls are pillars three high with one row of blocks and three rows of iron bars to stand on and shoot down from. Will be putting down spikes and blades later on. The whole ground has reinforced cement blocks down just one level to keep the zombies from digging around the area, all the way out to the iron bars.
Yet they tell me I need to get out of my safe area and fight. They are the ones in the safe area high off the ground, spikes, trapes, thick walls the cops can't destroy, telling me I need to stop being a coward and fight the zombies.
Who is hiding from the zombies, who has the really safe area that the zombies can't reach and destroy their home, that they want to deny me from having? I plan on fighting, I am learning how to build, caved in my first underground base, messed up and caused my second one above ground to fall apart because I didn't have it stable enough, I'm learning.
You don't need to get down and fight the zombies face to face, loot for the dangerous zombies is none, they don't carry any, and most other loot is useless, except for a few, so why worry about being close enough to get hurt. You get better loot from the wandering hordes that you will fight with. 20 zombies that are walking and can be kept in a nice row to kill, vs 40 or more running around, glowing, spitting, blowing up and dangerous with no loot. Sit in your base and flip a switch to turn on and off your traps, blades, turrets and go out and shoot from up high with a scope and rifle and be in no danger.
Sit in your safe zone, brag of how you fight zombies, of how many you killed. Then tell me I need to get some balls, quit hiding underground and fight them. That disgusts me about those who shout out that underground bases shouldn't be allowed. I think high bases shouldn't be allowed, then.
It's survival, the goal is to live, not get killed.