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1) Survival torch is known and fixed in 2.21 Experimental. Was an incorrect prefab.Hello again! I come with more bugs/issues. Some of them is probably gamerelated though! (and others are other people's mods I reckon) but mentioning all here!
Windows clients playing on windows dedicated RWG server.
*The survival torch does not emit lights when placed.
*Healing partymember with first aid bandage might nullref and corrupt that players profile file! (happened to me -.- )
*Guppy's shoppingcart car starts bouncing up and down and eventually falls though the world
*The Musclecar also seems to bounce though blocks and damages block, havent seen it happen like the shoppingcart so seems to be "offscreen"
*All Hollowpoint ammo does less damage then their normal brass counterpart, is this intended to compensate for the higher dismember chance?
*Some combinations of vehicle mods (for the 4x4 atleast) seems to be missing and some are listed twice with same ingredients (cant check which one right now, not at home)
*The vehiclemods tooltip say they're crafted in the Metal Workbench, but are made in the vehicle workbench (or whats it called)
*We have had some weird duping issues with vehicles. Bikes have fallen though the world and got stuck a few meters down where they seems to be been duplicated, with inventory and all. Similar thing happened with the 4x4, Suddenly after coming home from a lootrun a Km away, an extra 4x4 stood parked at the base, fuel intact but at 0% health.
*Scavenging seems to be leveling up forever even after 100 skillpoints
*The 100% brasscatcher seems to give more brasscasings then actual fired bullets.
And a question regarding the RWG and the skyscrapers. Are the regular ones still in the mixer? so far we have seen 4 skyscrapers and they have all been the same (probably customprefab) ones which is quite boring compared to the regular ones.
With this said. We're at day 85+ and having a ton of fun. Amazing work done with this mod!
HP ammo is fixed in the experimental. It still does less damage than normal ammo, but the same amount as steel cased ammo. The survivor SHOULD be fixed as well, but I need to check.Hello ! Having issue with Hollowpoint ammo , cant load those to guns exept coilrounds and they do stupidly so so low damage that no use to use those. Also have problems with so caled seasoned survivalist they have awfull habit to die without spawning back. Could you give they reason to call them "seasoned" not recruits. Thank you exelent mod btw. again.
You'd need to find out what quest she deleted and make her an admin so she can run the givequest command to get it back.Hi - im hosting a server with this mod installed on it, and everything works fine - but one of the players, was doing the farmer class quest, and accidentally deleted the quest in her quest window, i tried to give her a new farmer book, but it says she cant read it at this time.. is there anyway to get her the quest back?
I was thinking of that - How do i see the quest ID then? cause i tried to google that without any luck - she was doing the Farmer Class quest.You'd need to find out what quest she deleted and make her an admin so she can run the givequest command to get it back.
1) Will double check the mortar and pestle. Was working for me but may have derped something.Hey Khaine.
Couple of bugs i saw : (maybe vanilla i don't know)
- Mortar and pestle only list 2 recipe but you can actually make a lot more in it if you use the search bar
- 4x4 truck takes a lot more damage than minibike (don't know if it's normal or not)
- When digging holes sometimes there's a texture that's adding there so you think it's ground but you fall through it. Not cool when there's spike down there. I also had this happen to the map where you start at the trader that's between snow and desert biome. In that trader there's a bridge with a river bed (or looks like it). But sometimes, textures add themselves and the river bad is flat (but you will fall through it). Dunno if that's understandable.
- Baby animals tends to disepear a lot (but that may be because i'm in the trader).
- Guards can kill you if you are between them and target.
- Sometimes zombie will sprint (i understood that it's a buff from the football player (?) but sometimes it happens during the night when doing quests and there's no runner in sight).
I think that's all. Not much really. It's pretty stable.
Farmer quest id's are like this.I was thinking of that - How do i see the quest ID then? cause i tried to google that without any luck - she was doing the Farmer Class quest.
In my 2.0 game, it was in the Radiated zone. :/It's RWG, so there's totally a chance it won't generate.
It's in the wasteland. Not radiated.![]()
Thank you - that worked perfectly!1)
Farmer quest id's are like this.
quest_classtrainingfarmer1
So you need to find out what the last completed quest she did is. Example, if the last completed is quest 2, then she'd do givequest quest_classtrainingfarmer3.![]()