Current high demand Pimp Dreams (Constant W.I.P)

Some more end game quests maybe too, for unique things.  Like a hit level 25 and get a quest (basically a difficult clear/fetch like a daily but a cool location and setup).  Could add in multiple for the higher levels too.

 
I've always hope that they would add sleeping or some kind of thing kind of like how in Minecraft all players have to go to bed at the same time they could do the same thing with 7 Days to die. But I personally hope that they add like a restroom function because your character eats and eats and eat and yeah you get dysentery but there should be another bar like you have your food your water sleep meter and cleanliness meter some s*** like that now that would make this game interesting and super challenging to have to manage two other things. 

It would also be cool if they would add new traps because with this new ragdoll system I would love it if they added springboards or some kind of trap where it fling zombies .

And of course new weapons mainly in some kind of other gun that uses Magnum ammo. Because at the moment there's only two things in the entire game that use Magnum ammo while every other ammo type has at least three maybe four. 

And finally more achievements

 
At the very least, update thumbnails for armor. Didn't realize you separated the styles for female and male models. Disappointed and wanted to wear the cool suit and tie for Enforcer only to be stuck in a @%$#ty pink blazer. 

 
Definitely want to see Farm Animals added in, and this is something that the developers can certainly include into the game sooner than others, as Pigs and Chickens are already in the game with their own models. A Chicken Coop block is easy enough: a small box with a nest inside, the equivalent of one block. Just throw in Corn Seed and a Chicken spawns over time which accumulates Eggs and Feathers in the nest box. If you kill the Chicken for meat, add in more Corn Seed.

As for what I want: I think we need something like a Combine Harvester Mod for the 4X4 that will collect Plant Fiber in bulk, kill anything in its path and collect the harvestable resources like Rotting Flesh from Zombies, or Meat and Animal Fat from fauna and add it into the vehicle's inventory.

Definitely want to see Farm Animals added in, and this is something that the developers can certainly include into the game sooner than others, as Pigs and Chickens are already in the game with their own models. A Chicken Coop block is easy enough: a small box with a nest inside, the equivalent of one block. Just throw in Corn Seed and a Chicken spawns over time which accumulates Eggs and Feathers in the nest box. If you kill the Chicken for meat, add in more Corn Seed.

As for what I want: I think we need something like a Combine Harvester Mod for the 4X4 that will collect Plant Fiber in bulk, kill anything in its path and collect the harvestable resources like Rotting Flesh from Zombies, or Meat and Animal Fat from fauna and add it into the vehicle's inventory.

 
QoL suggestion
Add another trigger for Motion Sensor - in addition to self, allies, unknowns and zombies add a trigger for self-in-a-vehicle. Or split up "self" into "on foot" and "in vehicle". That way we can set garage doors to open only when the Motion Sensor detects us in the vehicle, and when we're just passing by on foot it won't trigger the sensor. It would allow to safely exit the compound (yard, fort, base...) in the vehicle, without being annoyed by large doors opening while the horde is outside of the compound fence and you're running around near the fence and garage doors while trying to defend your compound. It's hard to avoid Motion Sensor triggering even if it's aimed directly to the ground as it has a wide cone of sensing, so adding a trigger for vehicle would solve that problem and it would make Motion Sensor more useful for garage doors (like 5x3 steel g.d.).

 
I'd love for Axes to be treated as weapons opposed to their tool treatment. They could be used as an effective weapon if they are changed to match this idea. however they are lacking in damage due to this classification as a tool. perhaps we could have sub-categories for axes? Divide them between axes for harvesting wood and axes that are used to kill the reanimated. it would be a much needed change as weapons types are lacking when it comes to melee. 

 
please add more stuff for builders.bring back the pool tables,and customization options

literally just move the light prefab options(color customization,flicker/pulse,etc options) to all player in game lights.actually move most of the prefab poi objects as a craftable,or salvage option if possible..give builders and creators more options without mods.so if i hop in a public server,i can just create a base the way i want it to.7d2d has a real edge in its building and limitless creativity with building.theres no reason to remove things.

i created this with just the a18 experimental..

just imagine what people could do with more customization

this this is nothing compared to what ive seen on public servers.this is easy advertising for the game.people sharing artistic bases and such.

more customization options please for interior.
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I was thinking about there should be a suggestions tab on 7DTD discord.  It would involve more of the community and might be easier or user friendly for some people. Might even be beneficial to set up some moderators on the discord to help people. Seems like an active discord might get some more people involved knowing you guys are looking at and responding. Just a thought.

                           Thanks!

                         NisOfTheP

 
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Bring back actual rivers in RWG with bridges the current rivers if you can call them that are extremely sad and barely go past the end of the bridges

 
I think updating the respawn mechanics would be great qol. For example have a bed as a permanent base spawn point and allow bed rollsmultiple placements but limited number say like 10 bedrolls at any given time(one time use) to be placed and named throughout the map icons would be in bloodred on map and compass(only bed on compass) and you can hover over each bedroll icon to see its name as well as have fast travel between each bed and bedroll locations. make the bed roll radius smaller 1 block out from each side and so it doesnt effect pois and if its in range of poi bedrolls will auto despawn/decay and give each player who placed it the message named bed auto decay do to poi reset mp servers would help players who try and reset only to get message bedroll to close to poi. please consider this.

 
I'm excited for it all except what the higher tier zombies are going to look like. I'm fine with glowing green Rads. That is cool, That is on brand. What bothers me is that they intend to have glowing blue and glowing orange variants that are just tougher. To me, that is just cheap. Don't give me Freezer Pop bullet sponges. Give me variants that are guaranteed to give you a broken bone or sprain when they hit you. Make so you want to be on Fortabites or steroids to prevent these things like vitamins do to infection.

 
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