They deleted temperature entirely in update 2.0, so scratch the "cover up to help warm up" idea. Even when near the fire or lit forge, the hot icon doesn't appear anymore.Currently working on a list of some of the higher demanding Pimp Dreams that gamers would like to see introduced into the game that can be looked at by The Fun Pimps.
Please keep in mind that I went to some of the higher replied threads. I did not look on every page and I did not look on every topic. If you think something should be added, It's best to make a topic for that suggestion, get the backing from the community then I can edit the list. Please let's not try to clutter this list with suggestions and let's keep it for the "List that gets submitted). If the community backs your topic then I will update this list to show off to The Fun Pimps Team.
Please only post your Topic URL for review for submission. When creating your topic try to provide as much information as to how your item or suggestion would function, how it can be crafted why you think it would become useful overall. Ask the community to back you in your topic with suggestions on how to expand on that idea or just simple adding a +1 to your Topic to help raise attention and awareness.
Thank you..
Current list is as follows
Skills and Abilities
*Fishing
- Include the ability to Fish
(Crafting of required tools, Ability to catch and harvest Fish, Forge for bait)
*Animal Traps
- Include the ability to craft and place traps that over time will catch animals which we can harvest
(See below for a list of Farm Animals, Birds can be captured for Harvest of Feathers and Wild Eggs)
*Farming
- Include the ability to raise or capture Farm style animals using feed (Corn, Seeds, vegetables)
(Chickens, rabbits, Pigs)
- Ability for Farm Style Animals to breed to produce offspring which grow to harvest-able adults.
- Other types of farm animals to be used for Farming lifestyles
(Goats, Lamb, Cows - Eat grass, Harvest Milk, Harvested for Meat, etc)
(Bees - For harvest of Honey, medical research for curing disease and illness. etc)
- More plants and Abilities to harvest all grow-able plants to be planted.
(Any plant that grows, the ability to harvest them and plant them)
Game Mechanics
*Expanding player bag slots (Via clothing by upgrading your backpacks through finding or crafting new ones or the use of baskets/shopping charts)
*Signs and Notes
- Ability to write messages on a plank of Wood or on paper, etc. (Example: Pen and Paper Style, Carved in Wood, Spray Paint)
*Draw bridges
- Draw bridges, next to fishing, seems to be one the greatest ideas players seem to think would be beneficial to the game.
*Alarms
- The ability to sound an alarm if somebody enters an area provided by the gamer (Example: Pressure Plate or Trip Wires)
*Functioning garage doors
- Garage Doors that open and close like normal doors.
*Sleeping
- Players go to sleep for different time lengths to regenerate health, help cure illness, "Cover up" to help warm up. etc
Server Functions
Configuration
*Ability to edit the serverconfig file more without being placed in the modded section
(Example: Lootrespawndelay, Airdropfrequency, Map radius etc)
*Admins set of tools
- Tools that admins can use to open chest of any gamer, clear blocks faster, unlock doors, better inspection of players by the admins, etc
- Traveling can be a pain sometimes. The ability to right click on the map and select fast travel for admins or players with given permissions
Console Commands
- Wider variety of console commands. (Example of one command is to generate a .png or .jpg of a world)
Weapons and Tools
*Tools to better remove larger amounts of grass or harvesting plants and/or seeds.
*More accessory and types for weapons
Zombies
- Wider variety of Zombies
(Water logged Zombies, Cave lurkers, Postman Zombies and many other styles with loot that match their type.)
**EXAMPLES: Water logged Zombies - Bottle of Murky/Disgusting Water | Postman Zombies - Paper, books, schematics, etc
Modding
*Ability to have gamers download/servers upload custom icons for custom items to eliminate the need for external downloads.
*Expanding on XML abilities
- Allowing item entities to spawn other entities (example: Pressure plates that when stepped on will allow a zombie or animal to spawn)
*Game-play Styles
- Ability for Modders to write different games styles. For example: Capture the base, Protective mod where hordes of zombies attack on a small scale then grow to larger and harder, etc)
*Minerals
- More mineral types
They need to add elevators, and zip lines.Currently working on a list of some of the higher demanding Pimp Dreams that gamers would like to see introduced into the game that can be looked at by The Fun Pimps.
Please keep in mind that I went to some of the higher replied threads. I did not look on every page and I did not look on every topic. If you think something should be added, It's best to make a topic for that suggestion, get the backing from the community then I can edit the list. Please let's not try to clutter this list with suggestions and let's keep it for the "List that gets submitted). If the community backs your topic then I will update this list to show off to The Fun Pimps Team.
Please only post your Topic URL for review for submission. When creating your topic try to provide as much information as to how your item or suggestion would function, how it can be crafted why you think it would become useful overall. Ask the community to back you in your topic with suggestions on how to expand on that idea or just simple adding a +1 to your Topic to help raise attention and awareness.
Thank you..
Current list is as follows
Skills and Abilities
*Fishing
- Include the ability to Fish
(Crafting of required tools, Ability to catch and harvest Fish, Forge for bait)
*Animal Traps
- Include the ability to craft and place traps that over time will catch animals which we can harvest
(See below for a list of Farm Animals, Birds can be captured for Harvest of Feathers and Wild Eggs)
*Farming
- Include the ability to raise or capture Farm style animals using feed (Corn, Seeds, vegetables)
(Chickens, rabbits, Pigs)
- Ability for Farm Style Animals to breed to produce offspring which grow to harvest-able adults.
- Other types of farm animals to be used for Farming lifestyles
(Goats, Lamb, Cows - Eat grass, Harvest Milk, Harvested for Meat, etc)
(Bees - For harvest of Honey, medical research for curing disease and illness. etc)
- More plants and Abilities to harvest all grow-able plants to be planted.
(Any plant that grows, the ability to harvest them and plant them)
Game Mechanics
*Expanding player bag slots (Via clothing by upgrading your backpacks through finding or crafting new ones or the use of baskets/shopping charts)
*Signs and Notes
- Ability to write messages on a plank of Wood or on paper, etc. (Example: Pen and Paper Style, Carved in Wood, Spray Paint)
*Draw bridges
- Draw bridges, next to fishing, seems to be one the greatest ideas players seem to think would be beneficial to the game.
*Alarms
- The ability to sound an alarm if somebody enters an area provided by the gamer (Example: Pressure Plate or Trip Wires)
*Functioning garage doors
- Garage Doors that open and close like normal doors.
*Sleeping
- Players go to sleep for different time lengths to regenerate health, help cure illness, "Cover up" to help warm up. etc
Server Functions
Configuration
*Ability to edit the serverconfig file more without being placed in the modded section
(Example: Lootrespawndelay, Airdropfrequency, Map radius etc)
*Admins set of tools
- Tools that admins can use to open chest of any gamer, clear blocks faster, unlock doors, better inspection of players by the admins, etc
- Traveling can be a pain sometimes. The ability to right click on the map and select fast travel for admins or players with given permissions
Console Commands
- Wider variety of console commands. (Example of one command is to generate a .png or .jpg of a world)
Weapons and Tools
*Tools to better remove larger amounts of grass or harvesting plants and/or seeds.
*More accessory and types for weapons
Zombies
- Wider variety of Zombies
(Water logged Zombies, Cave lurkers, Postman Zombies and many other styles with loot that match their type.)
**EXAMPLES: Water logged Zombies - Bottle of Murky/Disgusting Water | Postman Zombies - Paper, books, schematics, etc
Modding
*Ability to have gamers download/servers upload custom icons for custom items to eliminate the need for external downloads.
*Expanding on XML abilities
- Allowing item entities to spawn other entities (example: Pressure plates that when stepped on will allow a zombie or animal to spawn)
*Game-play Styles
- Ability for Modders to write different games styles. For example: Capture the base, Protective mod where hordes of zombies attack on a small scale then grow to larger and harder, etc)
*Minerals
- More mineral types
Those ideas have to match the "Fun Pimps Dreams" and that's hardcore to self.Currently working on a list of some of the higher demanding Pimp Dreams that gamers would like to see introduced into the game that can be looked at by The Fun Pimps.
Please keep in mind that I went to some of the higher replied threads. I did not look on every page and I did not look on every topic. If you think something should be added, It's best to make a topic for that suggestion, get the backing from the community then I can edit the list. Please let's not try to clutter this list with suggestions and let's keep it for the "List that gets submitted). If the community backs your topic then I will update this list to show off to The Fun Pimps Team.
Please only post your Topic URL for review for submission. When creating your topic try to provide as much information as to how your item or suggestion would function, how it can be crafted why you think it would become useful overall. Ask the community to back you in your topic with suggestions on how to expand on that idea or just simple adding a +1 to your Topic to help raise attention and awareness.
Thank you..
Current list is as follows
Skills and Abilities
*Fishing
- Include the ability to Fish
(Crafting of required tools, Ability to catch and harvest Fish, Forge for bait)
*Animal Traps
- Include the ability to craft and place traps that over time will catch animals which we can harvest
(See below for a list of Farm Animals, Birds can be captured for Harvest of Feathers and Wild Eggs)
*Farming
- Include the ability to raise or capture Farm style animals using feed (Corn, Seeds, vegetables)
(Chickens, rabbits, Pigs)
- Ability for Farm Style Animals to breed to produce offspring which grow to harvest-able adults.
- Other types of farm animals to be used for Farming lifestyles
(Goats, Lamb, Cows - Eat grass, Harvest Milk, Harvested for Meat, etc)
(Bees - For harvest of Honey, medical research for curing disease and illness. etc)
- More plants and Abilities to harvest all grow-able plants to be planted.
(Any plant that grows, the ability to harvest them and plant them)
Game Mechanics
*Expanding player bag slots (Via clothing by upgrading your backpacks through finding or crafting new ones or the use of baskets/shopping charts)
*Signs and Notes
- Ability to write messages on a plank of Wood or on paper, etc. (Example: Pen and Paper Style, Carved in Wood, Spray Paint)
*Draw bridges
- Draw bridges, next to fishing, seems to be one the greatest ideas players seem to think would be beneficial to the game.
*Alarms
- The ability to sound an alarm if somebody enters an area provided by the gamer (Example: Pressure Plate or Trip Wires)
*Functioning garage doors
- Garage Doors that open and close like normal doors.
*Sleeping
- Players go to sleep for different time lengths to regenerate health, help cure illness, "Cover up" to help warm up. etc
Server Functions
Configuration
*Ability to edit the serverconfig file more without being placed in the modded section
(Example: Lootrespawndelay, Airdropfrequency, Map radius etc)
*Admins set of tools
- Tools that admins can use to open chest of any gamer, clear blocks faster, unlock doors, better inspection of players by the admins, etc
- Traveling can be a pain sometimes. The ability to right click on the map and select fast travel for admins or players with given permissions
Console Commands
- Wider variety of console commands. (Example of one command is to generate a .png or .jpg of a world)
Weapons and Tools
*Tools to better remove larger amounts of grass or harvesting plants and/or seeds.
*More accessory and types for weapons
Zombies
- Wider variety of Zombies
(Water logged Zombies, Cave lurkers, Postman Zombies and many other styles with loot that match their type.)
**EXAMPLES: Water logged Zombies - Bottle of Murky/Disgusting Water | Postman Zombies - Paper, books, schematics, etc
Modding
*Ability to have gamers download/servers upload custom icons for custom items to eliminate the need for external downloads.
*Expanding on XML abilities
- Allowing item entities to spawn other entities (example: Pressure plates that when stepped on will allow a zombie or animal to spawn)
*Game-play Styles
- Ability for Modders to write different games styles. For example: Capture the base, Protective mod where hordes of zombies attack on a small scale then grow to larger and harder, etc)
*Minerals
- More mineral types
il y a encore un ou deux bug vis a vis du velo il me sembleBravo pour tous les pros des mises à jour ! Juste quelques suggestions/questions !
1.
J'aimerais que la distance de frappe des zombies et des chiens soit un peu améliorée. On dirait que beaucoup d'autres l'ont exprimé !
2.
Obtenir des ombres très étranges sur l'eau.
3.
La distance d'apparition des zombies pourrait également être améliorée.
4
et bien sûr, une optimisation poussée du jeu dans son ensemble. J'ai une excellente configuration et je peux même lancer un booster de jeu/fermer les programmes indésirables. Très saccadé.
5.
Les problèmes de vélo ont-ils été complètement résolus ?
6.
Lorsque vous vous faufilez et interagissez avec des objets (par exemple, en coupant des arbres ou en cassant quelque chose), la notification « Non détecté » apparaît trop souvent. Je sais que c'est important, mais existe-t-il un moyen de rendre la destruction moins immersive ?
7.
Le problème de noyade hors de l'eau a-t-il été résolu ? Les lapins peuvent aussi marcher sur l'eau. Qui l'eût cru ? (MDR)
8.
Mode Horde <3
9.
Avez-vous des idées sur la réimplémentation de la possibilité de se faufiler à travers un bloc ?
10.
Quand aurons-nous tous les points d'intérêt sexy dans RWG ? Pourquoi Navegame devrait-il avoir tout le succès ?
Quoi qu'il en soit, j'adore ce jeu ! Continuez votre excellent travail, les proxénètes. J'ai hâte de découvrir plus de cadres et plus de contenu sur la prochaine version !