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CCTVs - V1 Vanilla version

I will check but you should only lose a small amount of FPS on each camera. 8 cameras should drop about 10 fps total.

 
Would it be possible to get versions of these without the lights? Currently the lights shine straight through walls, which is kind of annoying when you use them inside the base, or if the camera is always panning over a wall that borders on a crafting room.

 
Would it be possible to get versions of these without the lights? Currently the lights shine straight through walls, which is kind of annoying when you use them inside the base, or if the camera is always panning over a wall that borders on a crafting room.
Yes. I was thinking that leave the lights on the large cameras, but turn down the brightness to 1/2, and remove the lights from the small camera version. Would this work for you?

 
Version 1.6 : Fixed the TV illumination issue, no front lighting needed now. Removed unneeded light from cameras.

The screens can be very bright in the desert at noon, and turning off bloom in the video setting helps, and other settings provide lesser brightness reduction. This was tested at default gamma so if you play at high gamma I cant help you.

Enabled occlusion culling and HDR on the cameras to help FPS and pretty up the video a bit.

 
Yes. I was thinking that leave the lights on the large cameras, but turn down the brightness to 1/2, and remove the lights from the small camera version. Would this work for you?
This would work perfectly :smile-new:

 
This would work perfectly :smile-new:
Check out the latest version, i removed the lights as they seemed to work well without it except for the darkest part of the night

 
bag

For lantern thank you that removed, with 60 fps 17 became, here is see until now without land.

Sorry for the transliteration use!

R7i76Fm.jpg


 
For lantern thank you that removed, with 60 fps 17 became, here is see until now without land.
Sorry for the transliteration use!
You need to turn off Occlusion culling on the video menu to render the terrain.

My testing shows 1 to 2 FPS lost per camera, and I test by looking at the same spot in game before and after adding cameras.

 
You need to turn off Occlusion culling on the video menu to render the terrain.
My testing shows 1 to 2 FPS lost per camera, and I test by looking at the same spot in game before and after adding cameras.
Not understand that then so can eat fps!

And as much thank you for this mod. from Russia you friendly tints of. =)

 
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Version 1.7: Eihwaz kindly offered to redo my lazy xml for this modlet and also provided a localization file with a German translation. Enjoy.

 
I dont understand your question. You want a TV thats plays .MP4 files like the A17 version?

 
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